log begins - Thu Mar 03 19:29:30 2011
_______________________________________________________________________________________________________________________________________________________________
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0709): *****************************************************************************
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0710): GAME VERSION = 1.0.4.2
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0711): PRODUCT NAME = Pro Cycling Manager 2010
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0712): BUILD DATE = Sep 21 2010
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0713): COMMAND LINE =
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0714): *****************************************************************************
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0716): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0410): Code Size = 3235135
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 0.000] Version Number : 58
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 0.001] <SFLB_CTRegisterStreamables_Register()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.426] </SFLB_CTRegisterStreamables_Register()>
.\GFWindow.cpp(1258): - System specs -
.\GFWindow.cpp(1268): - System memory : 3070 MB
.\GFWindow.cpp(1312): - System frequency : 1995 Mhz
.\GFWindow.cpp(1252): Hyper-Threading Technology Processors are not detected.
.\GFWindow.cpp(1350): - End system specs -
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.434] DXDiagLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.434] DirectX Version : DirectX 9.0c (4.09.0000.0904)
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.434] GPU Manufacturer : NVIDIA
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.434] GPU DriverDate : 6/30/2008 17:17:44
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.514] ,- Hardware Info
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.514] | Processor : Intel(R) Core(TM)2 Duo CPU T5870 @ 2.00GHz
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.515] | Processor Core Count : 2 Speed : 1995 Mhz
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.515] | RAM : 3070 MB
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.515] | Resolution : 1440x900
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.516] | GPU : NVIDIA GeForce 8600M GS
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.516] | GPU TotalRam : 500 MB
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.516] | GPU Score : 3.000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.516] `- Hardware Info
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(1193): No mod specified, using Official settings
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0037): Gamma = 1.000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0037): Gamma = 1.000000
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0189): | FMOD selected driver : Primary Sound Driver
.\Sound_FMod_CDevice.cpp(0198): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0207): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0213): |
.\Sound_FMod_CDevice.cpp(0213): |
.\Sound_FMod_CDevice.cpp(0213): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0213):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.924] <SFLB_CTApplication_NiInit()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.932] </SFLB_CTApplication_NiInit()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 2.280] <SFLB_CTApplication_InitShaders()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 6.445] </SFLB_CTApplication_InitShaders()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 6.490] <SFLB_CT3DRenderView_InitRenderProcess()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 6.547] </SFLB_CT3DRenderView_InitRenderProcess()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0037): Gamma = 1.000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0384): Check DX version
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0389): Check DX version asked
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0397): Check DX version OK, renderer creation
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0401): Renderer created
(0000): CreateLocalDatabaseJoins _iLocalDBIndex=1_iMenuServerDBIndex=2_iClientDBIndex=3
(0000): iLangage=21
(0000): CMConstructor
(0000): latin font
(0000):
(0000): +- Create system
(0000): |
(0000): | iLocalDatabase =1
(0000): | iOptionsDatabase =0
(0000): | iNumPageMax =64
(0000): | bUseHint =1
(0000): | bUseTools =1
(0000): | Begin page creation
(0000): | DisplayPage(14) : Page_Intro
(0000): | CloseAllDialog
(0000): | Console Init
(0000): | Create hint
(0000): | Create debug tools
(0000): | Manager component
(0000): |
(0000): +- Create system
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 10 to state 13 with action 1
(0000): DisplayPage(14) : Page_Intro
(0000): CloseAllDialog
(0000): No display ??
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:1
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0069): Starting video player
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1367): Init
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1375): COM Init...
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1394): COM Init... OK
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1398): Are WMR9 present ?
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0270): Are WMR9 present : TESTING...
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0287): Are WMR9 present : TESTING... OK
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1406): WMR9 OK !
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1408): Init... OK
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0030): Playing video Videos\Emergent.avi
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0050): User has skipped video: Videos\Emergent.avi
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1367): Init
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1375): COM Init...
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1394): COM Init... OK
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1398): Are WMR9 present ?
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0270): Are WMR9 present : TESTING...
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0287): Are WMR9 present : TESTING... OK
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1406): WMR9 OK !
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1408): Init... OK
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0030): Playing video Videos\Trailer.avi
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0050): User has skipped video: Videos\Trailer.avi
e:\CM10\Dev\CM\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0107): Video player closed
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 13 to state 15 with action 12
(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:12
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 15 to state 19 with action 6
(0000): DisplayPage(12) : Page_ConnexionReseau
(0000): CloseAllDialog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:6
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
e:\CM10\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(0634): GameManager_InitDB
e:\CM10\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(0639): s_poClientDB Clear
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(1171): [game manager] precomputing race date
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Career.cpp(0129): <SFLB_GM2_CGameManager_Career_ConnectProcesses>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Career.cpp(0131): </SFLB_GM2_CGameManager_Career_ConnectProcesses>
(0000): MenuServer_Constructor iPort=-1 _iNetworkMode=1 _szInitDatabase=C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Vintage_03_V2_Danish.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Solo\Vintage_03_V2_Danish\Career_1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 19
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): [gameclient] connected to menuserver : waiting for database md5
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Solo\OfficialRelease
(0000): szTestDir+szSubDir=C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Solo\PCMdaily2011DB-PublicBeta
(0000): szTestDir+szSubDir=C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Solo\PCMdaily2011DBPreviewEdition
(0000): szTestDir+szSubDir=C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Solo\PCMdailyExpPackV2.1-2010Champions
(0000): szTestDir+szSubDir=C:\Documents and Settings\George\My Documents\Pro Cycling Manager 2010\Database\Solo\Vintage_03_V2_Danish
(0000): [gameclient] sending default login
(0000): [menuserver] user <Cyanide:BeCorrosive> trying to login
(0000): Cyanide login as user 1
(0000): send database to client
(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0047): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): Test time to run the race : (IRC_IsClientRunning=0, GetMySeasonTeamId()=0)
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 19 to state 2 with action 28
(0000): DisplayPage(5) : Page_Principale
(0000): CloseAllDialog
(0000): found country for tt #6
(0000): found country for road #6
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): | fn_bCheckForImportantNews = 1
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.823] >> WeatherEngineLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.824] Weather 0 ( Start : 0.00, End : 312.99, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.824] Weather 1 ( Start : 269.14, End : 423.05, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.824] Weather 2 ( Start : 386.28, End : 456.84, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.825] Weather 3 ( Start : 433.35, End : 646.80, Name : Good
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.825] Weather 4 ( Start : 603.81, End : 646.80, Name : Average
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 19.825] << WeatherEngineLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0047): Send weather information
(0000): Send weather to 1 client
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:28
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=12
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(5) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=12
(0000): GetCurrentPageIndex=5
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): g_bWizard_Init_DraftRequested=0
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0376): [game manager] selecting start date 31/7/2003...
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(1171): [game manager] precomputing race date
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0443): [game manager] ===> stage index is 374
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0444): [game manager] stage id : 813
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0445): [game manager] race id : 166
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0450): start day is 31/7/2003
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0451): m_iNextStageSortedIndex is 374
(0000): [menuserver] sending game init ok
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0065): Receive new weather information
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.029] >> WeatherEngineLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.029] Weather 0 ( Start : 0.00, End : 312.99, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.030] Weather 1 ( Start : 269.14, End : 423.05, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.030] Weather 2 ( Start : 386.28, End : 456.84, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.030] Weather 3 ( Start : 433.35, End : 646.80, Name : Good
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.030] Weather 4 ( Start : 603.81, End : 646.80, Name : Average
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 20.030] << WeatherEngineLog
(0000): Toolbar_Bottomleft_OnClick
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=Cyanide
(0000): iNumUsers:1
(0000): user 0 got team 12
(0000): User:0 Team:SPECIALIZED - SUNGARD Simulate the race
(0000): iWait=0
(0000): GameMode=1
(0000): GetGameServerState=0
(0000): Current Date:31/07/2003 (1059652800)
(0000): Current Stage:813
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> pClientAdmin<<mDayTurn
(0000): Next day...
(0000): CloseAllDialog
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0615): start month turn...
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\Process_Sponsor.cpp(0332): <SFLB_GM2_CGameProcess_Sponsor_MonthlyIncome>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\Process_Sponsor.cpp(0334): </SFLB_GM2_CGameProcess_Sponsor_MonthlyIncome>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\Process_Finance.cpp(0266): <SFLB_GM2_CGameProcess_Finance_MonthlyIncome>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\Process_Finance.cpp(0268): </SFLB_GM2_CGameProcess_Finance_MonthlyIncome>
(0000):
(0000): +- DisplayDialBox(7) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): |
(0000): |
(0000): +- DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000):
e:\cm10\dev\cm\sources\gamecycling\gamemanager\inc\GameProcess.h(0018): starting process 'Program Leader'...
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\Process_ProgramLeader.cpp(0258): m_fn_vMakeLeaderProgram
e:\cm10\dev\cm\sources\gamecycling\gamemanager\inc\GameProcess.h(0022): process 'Program Leader' has ended