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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2010
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Patch postponed for tomorrow
Macimate
The patch should be available tomorrow.
We decided to make more changes to have better sprints. We also made two other modifications :
- Sprinters AI improvement when they choose the sprinter they’ll follow.
- Loss of time for a puncture or a fall is now a bit shorter.
- Fixed a bug which could stop an attack from a rider which was trying to get some points for the mountain classification.

by Freire
Edited by Macimate on 31-08-2010 14:04
 
T-Photon
great to hear! thanks for improving an otherwise excellent game Wink
 
-
HansiBoyo
Macimate wrote:
The patch should be available tomorrow.
We decided to make more changes to have better sprints. We also made two other modifications :
- Sprinters AI improvement when they choose the sprinter they’ll follow.
- Loss of time for a puncture or a fall is now a bit shorter.
- Fixed a bug which could stop an attack from a rider which was trying to get some points for the mountain classification.

by Freire


What does the last one mean exactly? Never heard of that one.

And great news with the puncture part. Ridiculous that you lose almost 3 minutes every time.
Edited by HansiBoyo on 31-08-2010 14:12
 
valverde321
I don't ever remember losing 3 minutes from a puncture. I think every time I got back into the peloton.
 
hillis91
valverde321 wrote:
I don't ever remember losing 3 minutes from a puncture. I think every time I got back into the peloton.


If your on 8x, the time gap gets huge.
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roturn
In reality you have the wind shadow of all cars and you`ll come back quite easily. In PCM there are nor cars so you are totally alone. Especially on the final 50km the speed is too high, then you have almost no chance to come back even with several team mates.
 
hillis91
roturn wrote:
In reality you have the wind shadow of all cars and you`ll come back quite easily. In PCM there are nor cars so you are totally alone. Especially on the final 50km the speed is too high, then you have almost no chance to come back even with several team mates.


Put that has also something to do with the energy system? If you relay your f****? Pfft
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HansiBoyo
roturn wrote:
In reality you have the wind shadow of all cars and you`ll come back quite easily. In PCM there are nor cars so you are totally alone. Especially on the final 50km the speed is too high, then you have almost no chance to come back even with several team mates.


Exactly. If your captain have a puncture in the final 50-60 km you are fucked more or less.
 
geisterhome
i never really had a punture, maybe liek 1 time or 2.. very seldom
Frown
 
HansiBoyo
fx. I just played first stage of Vuelta Andalucía. Mountain stage. Vinokourov was one of the favorites, but with 67 km to go he has a puncture. He end up losing 13 minutes as nr. 113.
 
depappie
yellow bar been fixed?
 
andybandy
Doubt it. But let's see.
 
geisterhome
yea the ai often doesnt get its riders back in the peloton after a puncture thats true...
i remember how in a carreer i played, barredo was abt to win the tirreno adricatico after a great performence thruout the whole race, but on the last really flat and short stage he had a puncture with maybe a bit less than 100km to go and he fall out of the peleton and never got back, also his team didnt seem to be interested to help him, he lost abt 10 mins vinkorov won the race... Grin
Frown
 
HansiBoyo
geisterhome wrote:
yea the ai often doesnt get its riders back in the peloton after a puncture thats true...
i remember how in a carreer i played, barredo was abt to win the tirreno adricatico after a great performence thruout the whole race, but on the last really flat and short stage he had a puncture with maybe a bit less than 100km to go and he fall out of the peleton and never got back, also his team didnt seem to be interested to help him, he lost abt 10 mins vinkorov won the race... Grin


I remember one time, that I was Xacobeo and at a mountain finish Cesar Veloso has a puncture about 0,6 km from finish. He lost 1'36'' to the group he was in. Yeah very realistic Rolling Eyes
 
LoStaffan
Macimate wrote:
...
- Sprinters AI improvement when they choose the sprinter they’ll follow.
...


so still no "real trains" of the AI teams to expect, right? meaning, they'll still follow your own sprinter or another AI sprinter ... something like this?
 
roturn
Let`s wait for the patch. I hope this means that the teams build trains but it also could be something else Grin
 
jojok
nothing about the finish in classics with 50-60 riders ??

Its the most annoying point !
 
Kami
This aren't the patch notes, it's things that have been added on top of https://www.pcmdai...ost_325479
Manager of:
Bacardi Limited


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beagle
Freire (from Cyanide)

Here are some news about the problems :
- 1. gaps problems in hill
We found the problem for hilly races (e.g : amstel, flèche, liège) and a fix.
Results are now far better than before.
However gaps problems have not been reproduced on mountain stages and everything is ok with that.
If you have replays (with an original DB) of high mountain stages where sprinters like Cav or Petacchi are still hanging up the peloton in the last 5 kms feel free to send them !
In all the tests we made there was absolutely no way sprinters could do that, they were always at 20, 30, 40 minutes or even more at the end of the stage and never in the first group on the final climb.

- 2. sprints
The problem have been fixed.

Date ?
A beta version of this update will be ready next Tuesday.



The patch should be available tomorrow.
We decided to make more changes to have better sprints. We also made two other modifications :
- Sprinters AI improvement when they choose the sprinter they’ll follow.
- Loss of time for a puncture or a fall is now a bit shorter.
- Fixed a bug which could stop an attack from a rider which was trying to get some points for the mountain classification.

by Freire



read forum more carefully before complaining...
Manager of Polar in Man-Game
 
beagle
Kami wrote:
This aren't the patch notes, it's things that have been added on top of https://www.pcmdai...ost_325479


ur fast as the snake Grin
Edited by beagle on 31-08-2010 17:58
Manager of Polar in Man-Game
 
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