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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2010
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Guides
DoktorFunk
Hey gamers!

I'm looking for guides.

What would you recommend to read?

I need everything about what to do in a new career, how to contain an outbreak on a short leash, how a breakout works best, how to use that ypu have 2 riders in general classification, or how to get through the cobblestones in the tour with a GC rider.

Thank you Smile
 
Lachi
This game has some flaws but still tries to simulate real cycling. Regarding your questions, you have to do it as in real life cycling.
 
DoktorFunk
isn't there anyone who can help me a little bit more?
 
Lachi
There sure is, but you might have to wait a little more than half an hour. I just wanted to tell you that you could do it like the real teams did it in the recent Tour de France.
Especially holding the break-away on a short leash should be common sense, tell your helpers to relay.

If you are looking for specific tips for the different game modes (quick simulation, detailed simulation, 3D), then please clarify.

And while you are waiting for other replies, you could search this forum because most questions have been answered before.
 
Deda
This is how I do it.
When you have a strong team that focuses on flat sprints, things are pretty straightforward. If a stage is for example 150km long, and a break forms in the first 20-30 km, they should have no more than 4 minutes advantage by the 80km to go mark. To ensure that, put a couple of your workers to the front of the pack as soon as the breakaway is formed. Have them relay on around 40-45% effort which will allow the riders in front to gain advantage, but that way you can control it as it increases. As it hits the 4 minutes mark, put your riders in front on 55% (the last percent before their heart rate goes yellow), and add maybe one more rider so they don't lose their energy fast. Hold that until it's 80km to go, and then put more riders in the front and raise their effort to 70 or so percent. You can of course adjust the rate of their effort in accordance to the in-race situation. If the gap starts to fall fast, lower them to 65, if the gap drops below the, let's say, 40sec/10km rate, push them to 85% and add more riders to make sure your riders who worked the whole day wouldn't drop dead tired. When the race reaches 30km to go and the breakaway has less than 2 minutes advantage, the rest of the peloton will most certainly push the pace even more and there is your sprint finish.
If a stage is longer/shorter, make the adjustments accordingly. If for example you have a 200+km stage, you can let them go to like 6-7 minutes advangate before the 100km to go mark, and then start putting riders on 55%.

I hope that this is enough for your first question Grin
If offense is the best defence, does it mean that defence is the worst defence?

If I should die before I wake, I pray the Lord will delete my browser history.
 
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