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23-11-2024 23:09
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2010
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Budget calculation FAIL
kongbuur
Hi. I'm now in season 3 of career mode. It's July 1st. time to grab new riders. I have a budget of 700.000 but I am only using 550.000 - so there is a lot of money on the account as well. Just looking at those 2 numbers I should be able to offer a guy 150.000, right?

Great, I also have 9 riders whose contracts are not yet renewed. Several are the stars, including a 100.000 wage (Valverde). Since its july 1st, I have not signed any new riders yet - or offered any contracts to anyone.

I have renewed maybe 4 or 5 of my guys with no or little difference to their original contract. (IE there is no rider who went from team mate to leader and aso)

A quick calculation tells me I now have obligations for next season for approx. 300.000 out of the 700.000 - and 400.000 to sign new riders or renew contracts.

The game, however, calculates that "Your wage bill for next season is estimated to be: 695.800" and thus impose a maximum salary of to 4.200

This means that my team will lose it's best riders and I can sign no new quality riders. 9-10 trainees for 2000...

When October comes, I'll have a shittier team and a payroll of around 300.000 even though the budget is 700.000. 400.000 will go to the bank so I'll be a freaking millionaire - but cannot spend those money on anything else than releasing riders.

Btw: this is something that happens the night between june and july. The whole season so far I've been able to offer Valverde 100.000+ - now I can give him 4.200 - overnight.

EPIC FAIL!

(NB: This is a savegame started before patches arrived, Is it fixed if I start a new game?)
 
LoStaffan
that's something i wouldn't waste much time to think about it - just would start the full editor and "renew" the contracts of my riders in the manual way...

all those calculation processes (including the salary cap and other limitations) seem to me the most half-baked part of the game and sometimes totally unnecessary (when you earned millions of euro already).

but just for the interest ... is there any sum which would be 695.800? Maybe including the current salaries of the staff and the riders?
 
Lachi
The staff does not count and normally the 695.800 should be the sum of all contracts of next year only. Maybe there was an error but to check it you need to look into DYN_contract_cyclist and search all contracts of the next year.
 
kongbuur
Don't get me wrong - I love this game. It just seems that it is the same every year. It's not just buggy, it's basically unplayable in the way it's supposed to be played - in career mode, I mean. The race itself (3D) is great - and just got better.

I had a game in PCM 2009 where I played 10+ season with SKY. After 10 years the entire cycling world is completely ruined. Saxo Bank had 21 riders from Luxembourg and nothing else. Caisse D'epargne forgot to sign new riders, so they had 5 riders on the team. Astana signs everybody. 25+ young riders have the same name (luckily only one of them was any good) - the magazine tells me riders who have hung up their wheels years ago will win the tour. MyMP3 keeps repeating the same song.

Also in this years edition the trainers keep training riders who is no longer on the team (meaning that their effect is bad. Game thinks he trains 15 riders when really its just 5)- and you have to fire them every year to fix it. In the same way I think there must be a calculation of next years wages, where it thinks I have riders on my team who in fact have moved on. Then, in october on the day the riders arrive and leave, it finds out that it was wrong and so I have loads of money going from the budget to the account. An account that has no effect at all, since you cannot buy riders and it has no effect on next years budget.

Young riders: You hire a scout to find out their skills. You check the rankings for U-23 to find out who wins a lot. Great. Now You use the scout. But on 1st July you can see the skills of all the young riders anyway. You sign one and he sucks for 3 years - and by the time he is getting decent, your game is ruined because of all the flaws that make it impossible to play much more than one season.

If this game had a decent opponent, like an EA Sports game, maybe they would get their act together and fix stuff. Simple things, really.

But hey, I'm still playing it Smile
 
Shil Xye
kongbuur wrote:

If this game had a decent opponent, like an EA Sports game, maybe they would get their act together and fix stuff. Simple things, really.

But hey, I'm still playing it Smile


Yeah, that's true. But cycling just doesn't have the fanbase of other major sports which means the budget for this game is probably 1% of a game like Madden or FIFA.

This game does capture cycling very well, however, and if it was cleaned up in terms of all the bugs as well as an improved interface in the career mode it would really be amazing.
 
LoStaffan
Lachi wrote:
The staff does not count and normally the 695.800 should be the sum of all contracts of next year only. Maybe there was an error but to check it you need to look into DYN_contract_cyclist and search all contracts of the next year.


Ok.
And yeah, that's the problem ... the 695.800 should be the sum of all rider salaries of the next season ... but obviously it isn't.
checked it by myself. it seems more the sum of all current rider salaries of your team + the salaries of riders you freshly signed for the next season as luxury team mates or freshly renewed for the next season as luxury team mates -> first possibility
or
+ the salaries of riders you freshly signed for the next season with the longest contract duration available or freshly renewed for the next season with the longest contract duration available -> second possibility

not sure, which of both possibilities is the true one ... but no matter; the sum isn't definitively that, what it should be Cool
 
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Jones27
PCm has allway been a max 3 season game, that´s what anoys me most about the game. More than 3 season and the AI totally f.... up everything.
 
poko
I also play careers (5-10 years) and I have the same problem (pcm 2009 and also 2010). On July 1st my salary funds estimation equals all my riders value at this moment(values they think they are worth) i think. So TdF riders who trained in June have better stats in July and are therefore worth more money(ex. Schleck contract 70k in July 100k). And it doesn't matter if you contracted him this year or years before.
ALSO if you have salary funds below 700k..lets say 600k you can sign as many riders as you want (30)..just one by one. (but next years salary fund can be over 1M and then no resignings for 2 years..)
 
7even
Hi,

same problem here! Anybody has a sollution? where to edit the database? I can not find it Sad


cheers Mark
 
CrueTrue
You can extend the contracts of your riders in DYN_contract_cyclist.
 
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7even
Yes, but I want to release my riders and contract new ones. And I also know where you can do that by editing the database, but I want to play the game, maybe miss the rider I want to contract because he choose for a better deal elsewhere...

So I am looking for the real sollution so I can keep on playing my game, in stead of cheating it the way I want Smile.

But I can not find where the budget is based on, what numbers are wrong.... It looks all okay in the database, but hopefully somebody knows a solution!

Thanks
 
CrueTrue
There's no solution. It's a known bug in the game - in July, it still counts the riders that are supposed to leave the team. Since we can't alter the salary cap, there's nothing you can do about it.

If you want to play somewhat realistically, make an offer for the rider you want - even if it's 2.000 or whatever the limit is. Then open the save-game with an editor and find DYN_contract_cyclist_offer. Find the offer that you made to the rider and change the finan_i_period_wage to what you really wanted to offer the rider, had you not been limited by the bug.

That wouldn't be cheating as the rider still has the possibility of signing with other teams.
 
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