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· Guests Online: 46
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quadsas
· Total Members: 162,210
· Newest Member: HaroldChets
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Settings: "One texture per rider"
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crz |
Posted on 10-06-2010 20:34
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Free Agent
Posts: 101
Joined: 05-08-2009
PCM$: 200.00
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Sorry, if posting in the wrong subject. But what do Cyanide exactly mean with this option? And how do I maximize performance with this setting?
Is it - if off - more than one texture will be applied per rider? Or is it - if off - not every rider has its individual texture.
Thanks! |
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felix_29 |
Posted on 10-06-2010 20:39
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Classics Specialist
Posts: 3054
Joined: 08-08-2009
PCM$: 200.00
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Mark it, and every rider will have one texture
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crz |
Posted on 10-06-2010 20:42
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Free Agent
Posts: 101
Joined: 05-08-2009
PCM$: 200.00
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I still don't get it.
Instead of what? Instead of several textures per rider, or instead of sharing textures with other riders? |
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felix_29 |
Posted on 10-06-2010 20:51
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Classics Specialist
Posts: 3054
Joined: 08-08-2009
PCM$: 200.00
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Instead of one texture per team. With "one testure per rider", every rider will have his one start number
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Ad Bot |
Posted on 23-12-2024 19:48
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Bot Agent
Posts: Countless
Joined: 23.11.09
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IP: None |
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crz |
Posted on 10-06-2010 20:52
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Free Agent
Posts: 101
Joined: 05-08-2009
PCM$: 200.00
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Excellent. That was what I was leaning towards. Thank you. |
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Lachi |
Posted on 10-06-2010 21:03
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Grand Tour Champion
Posts: 8516
Joined: 29-06-2007
PCM$: 200.00
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To save performance you have to leave it off, if that was not clear now. |
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crz |
Posted on 11-06-2010 01:20
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Free Agent
Posts: 101
Joined: 05-08-2009
PCM$: 200.00
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Yah, I got it Lachi. Thanks anyway! |
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