Expansion Pack: Bug Reports (V2)
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macphisto |
Posted on 14-09-2010 13:36
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Amateur
Posts: 2
Joined: 24-04-2009
PCM$: 200.00
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Thanks,it´s working fine now |
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LoStaffan |
Posted on 14-09-2010 16:21
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Free Agent
Posts: 137
Joined: 25-06-2010
PCM$: 200.00
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CrueTrue wrote:
LoStaffan: That won't work properly. You need to change STA_stage when changing races in the 1st season.
ahh yes, forgot about that, sorry.
so it's not really recommended to follow my words ... else the whole gameplay might get fucked up at the tdf
better option would be to
1. create a new career
2. export your save game with any advanced editor
3. either exchange the specific entries for the tdf in table "DYN_variant_stage" and table "STA_stage" among each other (when you just want to switch the original 2010 tdf to some given tdf variant)
or
create some new entries for the tdf in table STA_stage from scratch on your own (when you want to use some own variant tdf in year 2010 ... instead of some given tdf variant)
4. save the changes in the editor
5. export the database
6. use the database ingame
CrueTrue wrote:
Ozzy: It's quite intentional. Moving races require a lot of editing in other tables, so that's a priority for the 2011 DB, not this one.
just an idea ... but what's about to give people the chance to fix something on their own ... available for the whole community?
like:
- somebody detects something "wrong" in the database or any variant file or whatever could be expansion pack related (but not stat related) ...
- he/she fix the "mistake" based on the latest official release of the affected file
- he/she supplies the fixed file to you or some other pcm crew member and mentions, what are the changes he/she did excatly and because of what he/she did the changes
- you or another crew member decide, if the changes are fine
- if so, the updated file gonna get posted in some special development thread of the forum or something like that
such progress would make sure, that it's possible to improve some expansion pack step by step continuously (and to react to new circumstances), while you haven't to spend that much time for it yourself ... and so you may have more time to concentrate on the creation of a complete new pack perhaps.
just some thoughts ... not sure, if you really like the idea or even if you think, it's really necessary to do so |
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Ithaca |
Posted on 14-09-2010 16:36
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Domestique
Posts: 401
Joined: 13-07-2009
PCM$: 200.00
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I still get an error message, and I have now confirmed that is an issue with the expansion pack.
The error looks like this: "no disk in /device/hddisk4/dr4"
Game (Vanilla): Works.
Patched 1.0.4.1.: Works.
PCM Daily Expansion.: Does not work. The issue is somewhere in this expansion pack. I'd say it's a conflict with my digital download / cd / securom thing, but I don't know enough about it. Help would be appreciated.
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CrueTrue |
Posted on 14-09-2010 16:45
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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I can't really help you. I don't really see how a DB would result in a problem where you can simulate the stages, but not play them.
Either way, I don't have the technical knowledge to fix this. I really would if I could, but I don't even know where to start.
My game is a download-version too, so it's not a download/cd-version issue.
Edited by CrueTrue on 14-09-2010 16:46
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Ithaca |
Posted on 14-09-2010 17:35
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Domestique
Posts: 401
Joined: 13-07-2009
PCM$: 200.00
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CrueTrue wrote:
I can't really help you. I don't really see how a DB would result in a problem where you can simulate the stages, but not play them.
Either way, I don't have the technical knowledge to fix this. I really would if I could, but I don't even know where to start.
My game is a download-version too, so it's not a download/cd-version issue.
Is the expansion pack made with ANY hardcoded information about C:/program files/ etc. ?
Mine is on another HDD. That might be it. |
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roturn |
Posted on 14-09-2010 17:51
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Team Manager
Posts: 22246
Joined: 24-11-2007
PCM$: 3900.00
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I also have the download version and I changed the path. So it might be something different. |
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Ithaca |
Posted on 14-09-2010 17:58
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Domestique
Posts: 401
Joined: 13-07-2009
PCM$: 200.00
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roturn wrote:
I also have the download version and I changed the path. So it might be something different. ´
I don't get it then. I'll try reinstalling to C:, just to see if it makes any difference. If not, then I guess I'll have to live without the Expansion Pack for now.
Will keep on trying to make it work, though.
Edited by Ithaca on 14-09-2010 17:58
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LoStaffan |
Posted on 14-09-2010 18:05
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Free Agent
Posts: 137
Joined: 25-06-2010
PCM$: 200.00
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pls post the log entries in "Pro Cycling Manager 2010.log" for both ... game version 1.0.4.1 without expansion pack (when it works) and game version 1.0.4.1 with expansion pack (when it doesn't work) ... just to compare |
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Ad Bot |
Posted on 24-11-2024 12:01
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Bot Agent
Posts: Countless
Joined: 23.11.09
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IP: None |
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Ithaca |
Posted on 14-09-2010 19:10
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Domestique
Posts: 401
Joined: 13-07-2009
PCM$: 200.00
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This is the working test, PCM 1.0.4.1. NO EXP.
Spoiler
log begins - Tue Sep 14 20:08:05 2010
_______________________________________________________________________________________________________________________________________________________________
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0709): *****************************************************************************
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0710): GAME VERSION = 1.0.4.1
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0711): PRODUCT NAME = Pro Cycling Manager 2010
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0712): BUILD DATE = Aug 31 2010
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0713): COMMAND LINE =
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0714): *****************************************************************************
e:\CM10\Dev\CM\Sources\GameCycling\Game\main.cpp(0716): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0410): Code Size = 3235135
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 0.000] Version Number : 58
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 0.002] <SFLB_CTRegisterStreamables_Register()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.779] </SFLB_CTRegisterStreamables_Register()>
.\GFWindow.cpp(1258): - System specs -
.\GFWindow.cpp(1268): - System memory : 3198 MB
.\GFWindow.cpp(1312): - System frequency : 3003 Mhz
.\GFWindow.cpp(1252): Hyper-Threading Technology Processors are not detected.
.\GFWindow.cpp(1350): - End system specs -
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.791] DXDiagLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.792] DirectX Version : DirectX 11
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.793] GPU Manufacturer : ATI Technologies Inc.
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.794] GPU DriverDate : 8/4/2010 01:54:52
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.835] ,- Hardware Info
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.836] | Processor : Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.838] | Processor Core Count : 2 Speed : 3001 Mhz
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.840] | RAM : 3198 MB
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.841] | Resolution : 1680x1050
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.842] | GPU : ATI Radeon HD 4800 Series
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.844] | GPU TotalRam : 1017 MB
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.845] | GPU Score : 5.000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 1.846] `- Hardware Info
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(1193): No mod specified, using Official settings
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0037): Gamma = 1.000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0037): Gamma = 1.000000
.\GFWindow.cpp(0420): disable Aero
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0189): | FMOD selected driver : Primary Sound Driver
.\Sound_FMod_CDevice.cpp(0198): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0207): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0213): |
.\Sound_FMod_CDevice.cpp(0213): |
.\Sound_FMod_CDevice.cpp(0213): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0213):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 2.403] <SFLB_CTApplication_NiInit()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 2.447] </SFLB_CTApplication_NiInit()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 2.871] <SFLB_CTApplication_InitShaders()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 5.134] </SFLB_CTApplication_InitShaders()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 5.151] <SFLB_CT3DRenderView_InitRenderProcess()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 5.251] </SFLB_CT3DRenderView_InitRenderProcess()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0037): Gamma = 1.000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0384): Check DX version
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0389): Check DX version asked
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0397): Check DX version OK, renderer creation
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0401): Renderer created
(0000): CreateLocalDatabaseJoins _iLocalDBIndex=1_iMenuServerDBIndex=2_iClientDBIndex=3
(0000): iLangage=21
(0000): CMConstructor
(0000): latin font
(0000):
(0000): +- Create system
(0000): |
(0000): | iLocalDatabase =1
(0000): | iOptionsDatabase =0
(0000): | iNumPageMax =64
(0000): | bUseHint =1
(0000): | bUseTools =1
(0000): | Begin page creation
(0000): | DisplayPage(14) : Page_Intro
(0000): | CloseAllDialog
(0000): | Console Init
(0000): | Create hint
(0000): | Create debug tools
(0000): | Manager component
(0000): |
(0000): +- Create system
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 10 to state 13 with action 1
(0000): DisplayPage(14) : Page_Intro
(0000): CloseAllDialog
(0000): No display ??
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:1
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 13 to state 15 with action 12
(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:12
(0000):
(0000): +- DisplayDialBox(34) : Dialbox_Info pdtData.iOpenedDialboxIndex = -1
(0000): |
(0000): |
(0000): +- DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 15 to state 19 with action 6
(0000): DisplayPage(12) : Page_ConnexionReseau
(0000): CloseAllDialog
(0000):
(0000): +- PageManager_OnDialboxReturn - pdtData.iOpenedDialboxIndex = 0
(0000): |
(0000): | DialBoxReturn(34) : Dialbox_Info return value : 16
(0000): |
(0000): +- PageManager_OnDialboxReturn : Done - pdtData.iOpenedDialboxIndex = -1
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:6
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
e:\CM10\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(0634): GameManager_InitDB
e:\CM10\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(0639): s_poClientDB Clear
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(1171): [game manager] precomputing race date
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Career.cpp(0129): <SFLB_GM2_CGameManager_Career_ConnectProcesses>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Career.cpp(0131): </SFLB_GM2_CGameManager_Career_ConnectProcesses>
(0000): MenuServer_Constructor iPort=-1 _iNetworkMode=1 _szInitDatabase=Database\OfficialRelease.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\Ithaca\Documents\Pro Cycling Manager 2010\Database\Solo\OfficialRelease\Career_1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 19
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): [gameclient] connected to menuserver : waiting for database md5
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\Ithaca\Documents\Pro Cycling Manager 2010\Database\Solo\OfficialRelease
(0000): [gameclient] sending default login
(0000): [menuserver] user <Cyanide:BeCorrosive> trying to login
(0000): Cyanide login as user 1
(0000): send database to client
(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0047): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): Test time to run the race : (IRC_IsClientRunning=0, GetMySeasonTeamId()=0)
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 19 to state 2 with action 28
(0000): DisplayPage(5) : Page_Principale
(0000): CloseAllDialog
(0000): found country for road #10
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): | fn_bCheckForImportantNews = 1
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.084] >> WeatherEngineLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.086] Weather 0 ( Start : 0.00, End : 115.73, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.088] Weather 1 ( Start : 70.80, End : 147.34, Name : Bad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.089] Weather 2 ( Start : 128.21, End : 245.12, Name : Bad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.091] Weather 3 ( Start : 196.86, End : 537.66, Name : Bad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.093] Weather 4 ( Start : 499.02, End : 537.66, Name : VeryBad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.095] << WeatherEngineLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0047): Send weather information
(0000): Send weather to 1 client
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:28
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=21
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(5) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=21
(0000): GetCurrentPageIndex=5
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): g_bWizard_Init_DraftRequested=0
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0376): [game manager] selecting start date 13/1/2010...
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(1171): [game manager] precomputing race date
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0443): [game manager] ===> stage index is 0
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0444): [game manager] stage id : 134
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0445): [game manager] race id : 110
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0450): start day is 13/1/2010
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0451): m_iNextStageSortedIndex is 0
(0000): [menuserver] sending game init ok
e:\CM10\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0065): Receive new weather information
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.244] >> WeatherEngineLog
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.246] Weather 0 ( Start : 0.00, End : 115.73, Name : VeryGood
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.247] Weather 1 ( Start : 70.80, End : 147.34, Name : Bad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.249] Weather 2 ( Start : 128.21, End : 245.12, Name : Bad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.251] Weather 3 ( Start : 196.86, End : 537.66, Name : Bad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.253] Weather 4 ( Start : 499.02, End : 537.66, Name : VeryBad
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 14.254] << WeatherEngineLog
(0000): Toolbar_Bottomleft_OnClick
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=Cyanide
(0000): iNumUsers:1
(0000): user 0 got team 21
(0000): User:0 Team:TEAM SAXO BANK Simulate the race
(0000): iWait=0
(0000): GameMode=1
(0000): GetGameServerState=0
(0000): Current Date:13/01/2010 (1263384000)
(0000): Current Stage:134
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): team is in national race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): team is in national race
(0000): firstday=1 lastday=1
(0000): iPlayRace=0 , iSimulateRace=1
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 2 to state 5 with action 26
(0000): DisplayPage(6) : Page_Wizard
(0000): CloseAllDialog
(0000):
(0000): +- DisplaySubPage(37) : SubPage_Wizard_InfoEtape
(0000): |
(0000): | NewProfile2D
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): | [ 16.675] FileStream >> Loading file "./CM_Stages/top_plouay.cds" (Decompression=false, TempFile=false)
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): | [ 16.698] FileStream >> Loading finished
(0000): | team is in national race
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2662): [game] state transition ok
(0000): GameManager_FireDoAction:26
(0000):
(0000): +- DisplaySubPage(38) : SubPage_Wizard_Inscriptions
(0000): |
(0000): | StrategyProfile2D_Destroy
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000):
(0000): +- DisplaySubPage(39) : SubPage_Wizard_MaterielChoix
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000):
(0000): +- DisplaySubPage(41) : SubPage_Wizard_StatusPlay
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NewProfile2D
(0000):
(0000): +- DisplayDialBox(14) : Dialbox_RaceProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): |
(0000): |
(0000): +- DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000):
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 0
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=Cyanide
(0000): iNumUsers:1
(0000): user 0 got team 21
(0000): User:0 Team:TEAM SAXO BANK Run the race
(0000): iWait=0
(0000): GameMode=1
(0000): GetGameServerState=0
(0000): Current Date:13/01/2010 (1263384000)
(0000): Current Stage:134
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): team is in national race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): team is in national race
(0000): firstday=1 lastday=1
(0000): iPlayRace=1 , iSimulateRace=0
(0000): Lauch race...
(0000): MS : Prepare To Race:
(0000): RaceId:110
(0000): StageId:134
(0000): Date:1263384000
(0000): [menuserver] saving database <C:\Users\Ithaca\Documents\Pro Cycling Manager 2010\Database\Solo\OfficialRelease\Career_1.cdb>
(0000): version: 1.0.4.1
(0000): MS : Inform clients of race start:
(0000): User Cyanide in race with team TEAM SAXO BANK
(0000): TeamRaceId:110
(0000): System_CM5_OnInRaceStart _iForceRace=1 IRC_IsClientRunning=0
(0000): System_CM5_OnInRaceStart is launching race
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2282): [game] switching from state 5 to state 1 with action 18
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0658): start prestage (134)...
e:\CM10\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0668): prestage ok!
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 35.486] <SFLB_CTApplication_OpenStage()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 35.509] normal map loading is ON
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 35.639] FileStream >> Loading file "CM_Stages/top_plouay.zces" (Decompression=true, TempFile=true)
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 36.659] ,- FillAssetNames
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 36.676] `- FillAssetNames
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.050] <SFLB_CTStage_LinkNodes()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.375] </SFLB_CTStage_LinkNodes()>
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.410] FileStream >> Loading finished
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.449] ,- Delete unused features
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.451] `- Delete unused features
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.458] ,- Application create stage
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.460] | ,- Build stage
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.462] | | ,- PreBuild vegetation
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.464] | | | ,- Vegetation trees
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.495] | | | | ,- Init instancing data
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 37.502] | | | | | ,- Build instancing geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 38.420] | | | | | `- Build instancing geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 38.422] | | | | | ,- Create instancing atlas
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 38.424] | | | | | `- Create instancing atlas
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.174] | | | | `- Init instancing data
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.176] | | | `- Vegetation trees
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.178] | | | ,- Vegetation bushes
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.198] | | | | ,- Init instancing data
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.200] | | | | | ,- Build instancing geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.503] | | | | | `- Build instancing geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.505] | | | | | ,- Create instancing atlas
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.507] | | | | | `- Create instancing atlas
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.530] | | | | `- Init instancing data
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.532] | | | `- Vegetation bushes
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.547] | | | ,- Vegetation fields
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.565] | | | `- Vegetation fields
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.566] | | | ,- Vegetation grass
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.585] | | | `- Vegetation grass
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.587] | | | ,- Rocks
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.601] | | | | ,- Build instancing geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.750] | | | | `- Build instancing geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.752] | | | `- Rocks
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.754] | | `- PreBuild vegetation
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.755] | | ,- Build sky
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.863] | | | ,- Build sun
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.883] | | | `- Build sun
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.886] | | | ,- Build cloud
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.928] | | | | ,- Generate shapes samples
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.940] | | | | `- Generate shapes samples
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.942] | | | `- Build cloud
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.954] | | `- Build sky
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.956] | | ,- Build landscape
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.991] | | `- Build landscape
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 39.993] | | ,- Build audience
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.328] | | | ,- Create instancing atlas
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.330] | | | `- Create instancing atlas
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.460] | | `- Build audience
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.462] | | ,- Build spline network
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.464] | | | [Build spline network done in 0.01 ms]
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.465] | | `- Build spline network
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.489] | | loading asset 0x17000000
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.498] | | 2 unused textures freed
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e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 40.880] | | 18 unused textures freed
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e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 42.352] | | loading asset 0x13000000
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e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 42.992] | | ,- Build route
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.088] | | `- Build route
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.090] | | ,- Build vegetation preset managers
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.143] | | `- Build vegetation preset managers
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.343] | | ,- Build borders
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.730] | | `- Build borders
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.732] | | ,- Build rivers geometry
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.756] | | `- Build rivers geometry
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 43.758] | | ,- Build isolated geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 44.324] | | `- Build isolated geometries
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 44.359] | | ,- Build podium geometry
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 44.741] | | `- Build podium geometry
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 45.472] | | ,- Build monument manager
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 45.487] | | `- Build monument manager
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 45.489] | | ,- PostBuild vegetation
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 45.490] | | `- PostBuild vegetation
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 45.509] | | ,- Audience Instancing Generation : 1860 instances
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 46.884] | | | [Audience done in 1372.68 ms]
e:\CM10\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3164): [ 46.905] | | `- Audience Instancing Generation : 1860 instances
e:\CM10\Dev\CM\Sources\
Edited by CrueTrue on 14-09-2010 19:14
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Ithaca |
Posted on 14-09-2010 19:14
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Domestique
Posts: 401
Joined: 13-07-2009
PCM$: 200.00
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I'm now installing PCM V.2, hopefully there'll be no trouble this time. If it's still there, I'll try disconnecting USB-peripherals.
A new log will be posted.
I'm losing confidence |
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CrueTrue |
Posted on 14-09-2010 19:15
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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Can you please stick to one thread? You're posting both here and one other. Makes it a bit confusing, so please choose one of them. |
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Ithaca |
Posted on 14-09-2010 19:26
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Domestique
Posts: 401
Joined: 13-07-2009
PCM$: 200.00
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CrueTrue wrote:
Can you please stick to one thread? You're posting both here and one other. Makes it a bit confusing, so please choose one of them.
Sure. I'll keep to my own thread "CHDSK" |
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CrueTrue |
Posted on 14-09-2010 19:30
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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Thanks, I'll check in there |
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manindemaan |
Posted on 14-09-2010 20:58
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Free Agent
Posts: 141
Joined: 02-08-2009
PCM$: 200.00
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after sponsoring a scouted rider i received a message that he's happy etc, and pcm crashed to desktop when i clicked the scouted riders name to see his profile.
it's probably not related to the expansion pack, but haven't found a general bug report thread for pcm10. also, it's not a huge problem, so if you're from cyanide, take care of others bugs first
the take home message therefore is: don't click sponsored riders names in the sponsorship-confirmation |
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pcm337 |
Posted on 14-09-2010 21:29
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Amateur
Posts: 20
Joined: 04-07-2009
PCM$: 200.00
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A crash occurred if you want to play the first stage of the down under. |
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CrueTrue |
Posted on 14-09-2010 21:35
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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Not if the DB is installed correctly. |
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SonDaan |
Posted on 14-09-2010 22:08
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Neo-Pro
Posts: 272
Joined: 17-06-2007
PCM$: 200.00
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The Radioshack Ukrain champions' jersey is the Kazach one |
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CrueTrue |
Posted on 14-09-2010 22:10
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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There's no RSH UKR shirt included with the PCM.daily DB, though, so that, you have to blame Cyanide for |
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SonDaan |
Posted on 14-09-2010 22:12
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Neo-Pro
Posts: 272
Joined: 17-06-2007
PCM$: 200.00
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Ow, I'm Sorry. I allready found the right one. |
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samuel sanchez |
Posted on 15-09-2010 13:08
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Amateur
Posts: 14
Joined: 19-03-2008
PCM$: 200.00
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it crash me in the 5 stage of tour down under
How can I resolve it? How can I pass the day?
Thank you very much in advance |
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