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New Cycling Game Project
admirschleck
stevulaj wrote:
Dogma developing in 3ds max : https://goo.gl/4X5JZf and the final version : https://goo.gl/L1wd4h
and bbb helmet in 3ds max studio here: https://goo.gl/P8cAIe


Are you serious? How? That Dogma looks stunning, almost better than the one in real life (I am not joking here).
Manager of www.dodaj.rs/f/41/er/4zELHZA1/nor.pngTeam Nordeus www.dodaj.rs/f/41/er/4zELHZA1/nor.png
 
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stevulaj
admirschleck wrote:
stevulaj wrote:
Dogma developing in 3ds max : https://goo.gl/4X5JZf and the final version : https://goo.gl/L1wd4h
and bbb helmet in 3ds max studio here: https://goo.gl/P8cAIe


Are you serious? How? That Dogma looks stunning, almost better than the one in real life (I am not joking here).


it's just a long process of rendering and hours of playing with lights and shadows Smile
 
Kentaurus
Wow all of those look stunning. However the question I would have is how easy is it to change the skins? Developing them is nice, but as teams and kits change frequently how easy would it be for the community to keep up by doing some modification?

Also while again I reiterate how great those look, my question would be about performance, how much power would it take for a cpu to put 200 of those into a race, + terrain and buildings + official race vehicles + crowds? I don't know enough to have a clue, but just checking that with graphics that good, and likely that many polygons it could put a hurt on older machines.
Edited by Kentaurus on 08-05-2014 09:58
AZTECA - NBCSN pcmdaily.com/files/Micros16/azt.png
 
stevulaj
skins, types or colors can be changed in 3ds max, it is a free software for developers. It is not difficult to edit the finished equipment. Cool
 
stevulaj
good question about CPU ... Unfortunately, I think that for better graphics are not old PCs enough...but its not only about CPU question, its too GPU, shader model, RAM....Frown
 
Kentaurus
Okay, so long as the textures are easy enough to edit that is good, since the community will likely need to take care of keeping up to date (and also getting you guys around the legalities of licensing).

As for the graphics, and requirements, it is just something to consider going forward.
AZTECA - NBCSN pcmdaily.com/files/Micros16/azt.png
 
elmaestro
nice work stev
worship me
please?
 
sutty68
Have to say that the Dogma in 3d looks totally awesome Smile
 
bigggassi
Great work on the Dogma.


@ bwiggins:

Very nice icons. I have to agree, the one for the results could be a bit better. Ever thought about podium icon for the results?

latrackeusekideerails.files.wordpress.com/2012/01/podium.jpg
Edited by bigggassi on 09-05-2014 15:52
 
Crommy
What's the poly count on the Dogma and the helmet?
emoticons4u.com/happy/042.gif
 
NTTHRASH
elmaestro wrote:
is the website online? since it's getting really quite here


We are having issues with current development, and it will be a little while. Wink
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
 
jona500
Just wanted to let you know that you have got yourself another interested follower! Untill now everything seems great! The extra emphasis on the managing part is indeed a feature which is much needed. Good luck and keep on going Smile
cycling-passion.com/wp-content/uploads/2012/10/Tom-Boonen-wins-Paris-Roubaix-2012.jpg
 
T-Photon
Sorry for the lack of news on the project Smile currently busy with exams so theres a lot that requires my attention.

The engine has not delivered the expected perfomance and is being rewritten and optimized for the time being. Once development is back in full swing i will share further details and a final date for the launch of the website Smile
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
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T-Photon
stevulaj wrote:
(sorry, but my ENG is not too good) it is a good idea..new Cycling game....you can put in the game cyclist characters of 3ds max studio....i'am too developer and i'am now working on 'Alberto Contador' character...this is basic cyclist in 3ds max: https://goo.gl/J2KF5L


very impressive work Stevulaj! Smile
 
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jseadog1
T-Photon wrote:
Sorry for the lack of news on the project Smile currently busy with exams so theres a lot that requires my attention.

The engine has not delivered the expected perfomance and is being rewritten and optimized for the time being. Once development is back in full swing i will share further details and a final date for the launch of the website Smile


Looking forward to that final date Pfft

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T-Photon
jseadog1 wrote:
T-Photon wrote:
Sorry for the lack of news on the project Smile currently busy with exams so theres a lot that requires my attention.

The engine has not delivered the expected perfomance and is being rewritten and optimized for the time being. Once development is back in full swing i will share further details and a final date for the launch of the website Smile


Looking forward to that final date Pfft


haha yeah i sure like to push release dates Pfft i remember telling you that Q2 was the target and i am certain we will make that promise at least Wink
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
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Paul23
hi, first of all, i think this is one of the greatest projects ive ever seen.
second, if the game will come towards the closed beta stage, it would be an honor for me to make the german translation, if needed...
 
NTTHRASH
T-Photon wrote:
jseadog1 wrote:
T-Photon wrote:
Sorry for the lack of news on the project Smile currently busy with exams so theres a lot that requires my attention.

The engine has not delivered the expected perfomance and is being rewritten and optimized for the time being. Once development is back in full swing i will share further details and a final date for the launch of the website Smile


Looking forward to that final date Pfft


haha yeah i sure like to push release dates Pfft i remember telling you that Q2 was the target and i am certain we will make that promise at least Wink


Even if it is the day before ending, we will. Pfft
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
 
T-Photon
Paul23 wrote:
hi, first of all, i think this is one of the greatest projects ive ever seen.
second, if the game will come towards the closed beta stage, it would be an honor for me to make the german translation, if needed...


I will keep that in mind when the time come Smile and thanks for the kind words, much appreciated!
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
-
Paul23
T-Photon wrote:
Paul23 wrote:
hi, first of all, i think this is one of the greatest projects ive ever seen.
second, if the game will come towards the closed beta stage, it would be an honor for me to make the german translation, if needed...


I will keep that in mind when the time come Smile and thanks for the kind words, much appreciated!


ok Banana looking forward to this^^
 
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