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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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[PCM 2013] French Community Database 2013 [Version 3.0 Available !]
Jesleyh
@Ruben
Well sorry, the stat matriz is not the main reason, but it doesn't really 'attract' me to download the DB.
And the riders XML is still not fixed, stats like Resistance & Stamina still start around 60. And hill is a lot lower than MO in a lot of times, which I dislike a bit as well.
Not adding teams & races is the main reason though.

I'm not saying that the Focus DB is bad, no, definitely not at all, but it's just not my taste....
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Lizarazu3
mede33 wrote:
A guy named Lizarazu3 ! I had the son of Bixente Lizarazu in my class 3 years ago, his name was Tximista !
Bixente was one of the best football player of the 1995-2005 world football !


couldn't agree more - thx for remembering and honoring him... Smile was and still is my favourite player!
 
Jesleyh
coutas98 wrote:
Guys, best DB ever! When it will be ready?

Erm, it's already out. I recommend the download in the PCmdaily download section.
It's 1 download, instead of all the small ones you need to gather in this topic.
All you need after it are the variant packs.
But I see the confusion, the topic title isn't adjusted yet *hint* @Médé Pfft
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Jesleyh
Bug: The last stage of De Panne in Kart's variant doesn't work when simulating, since it's a cobbled TT. Simulation AI from Cyanide can't handle that, it seems.
And no, I can't play it in 3D mode, since I don't play the race, I'm a CT team Wink

(Yes, I know, I have to replace the stage, but I just wanted to tell you about the bug Wink)
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Timer99
Now, after I got everything working with this Course de Solidarnosc race, I wanna say thank you very much to the builders of this amazing database. It makes a completely new game out of PCM imo Banana
 
mede33
Jesleyh wrote:
Bug: The last stage of De Panne in Kart's variant doesn't work when simulating, since it's a cobbled TT. Simulation AI from Cyanide can't handle that, it seems.
And no, I can't play it in 3D mode, since I don't play the race, I'm a CT team Wink

(Yes, I know, I have to replace the stage, but I just wanted to tell you about the bug Wink)

Yes i know, it seems that all ITT with cobbles in career mode make the game crash. Surprising as a cobble itt works fine in single race mode !
As far as i know, there are 4 stages concerned :

-Stage 2 of Tour of Estonia 2013
-Stage 1 and 6 of the xflyinghighx V1 Eneco Tour Variant
-Stage 4 of the De Panne KArt Variant

If there are other stages, let me know it !
I will correct the bug in the update of tomorrow.
The new PCM France : https://www.legruppetto.com/forum/viewforum.php?f=67
Just have a look, there's shirts and stages for you !
 
http://www.legruppetto.com/forum/viewforum.php?f=6
Jesleyh
Also, I'm not sure if already mentioned, but could you check the XML files:
- There are a lot of real cyclists that have a downhill limit of 77+. Really 250+ I'd estimate.
- Regen(talents made by the game) TTists are too allround(I think I mentioned earlier, but you might have missed it). If a rider has a TT of 73, it's possible that all his other stats are 71+ as well. I saw that happen 2 times in the General Career Discussion thread of this forum. They are a bit too allround anyway, there are always a lot of riders with +- 70TT, and then every other stat(SP+HI+MO) about 68.
- Regen 'top' sprinters have 60-64HI in a lot of cases, almost never 65HI+, even if 68+ sprinter, though this especially strikes the 1-5 potential guys.
- There are regens with exactly the same stats and nationality in multiple cases. Maybe some variety would be good.

Just some feedback there, I love developing talents, that's why Pfft
Edited by Jesleyh on 01-09-2013 19:03
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
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Roozeken
I don' know if some1 allready talked about this and don't know if its the right place to post this, but did any1 got some problems with the WC rr ??

I wasn't able to play it, could load the game, but all riders started with empty bottles and they keep having the 'stay on position' logo. When I select them all and give the comment to realy, they go to the front of the pack, but the "stay on position" logo stays on the rider info pannel.

Also when I give them the order to stay on the location, in front of peleton with 99 effort, they fall back to end of the peleton ??
 
valverde321
Roozeken wrote:
I don' know if some1 allready talked about this and don't know if its the right place to post this, but did any1 got some problems with the WC rr ??

I wasn't able to play it, could load the game, but all riders started with empty bottles and they keep having the 'stay on position' logo. When I select them all and give the comment to realy, they go to the front of the pack, but the "stay on position" logo stays on the rider info pannel.

Also when I give them the order to stay on the location, in front of peleton with 99 effort, they fall back to end of the peleton ??


Thats a bug with the game, not the db.
 
ruben
i still seem to have the course the solidarnosc bug, even while i have v1.21 (started a new career with that)

what did I miss? any way to fix it? too tired to search
 
ruben
Also Jesley I disagree that top riders now do not need potential 7.
They actually do NEED high potential if you don't want them to go over limit.
This is exactly the reason I don't use PCM Daily DB atm. Because it gives good current riders low potentials, causing them to bug their limits.

It's really known for 3 years already you shouldn't do that.
 
Jesleyh
Really?
I have the feeling that top-class riders with high potential devrlop more than low potential.
But well, If you say so, I'm not really motivated to test it, and Cyanide doesn't always make sense anyway, so it could be true Pfft
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
mede33
Jesleyh wrote:
Also, I'm not sure if already mentioned, but could you check the XML files:
- There are a lot of real cyclists that have a downhill limit of 77+. Really 250+ I'd estimate.
- Regen(talents made by the game) TTists are too allround(I think I mentioned earlier, but you might have missed it). If a rider has a TT of 73, it's possible that all his other stats are 71+ as well. I saw that happen 2 times in the General Career Discussion thread of this forum. They are a bit too allround anyway, there are always a lot of riders with +- 70TT, and then every other stat(SP+HI+MO) about 68.
- Regen 'top' sprinters have 60-64HI in a lot of cases, almost never 65HI+, even if 68+ sprinter, though this especially strikes the 1-5 potential guys.
- There are regens with exactly the same stats and nationality in multiple cases. Maybe some variety would be good.

Just some feedback there, I love developing talents, that's why Pfft


That's a secret development project between Punky, daizenshu and myself. We will work hard during the 4 next months to re-create totally the YRC system, making him more real and more similar to our stat matrix.
So i won't correct those "bugs" for the update of today, but i take care of your message for the project !
The new PCM France : https://www.legruppetto.com/forum/viewforum.php?f=67
Just have a look, there's shirts and stages for you !
 
http://www.legruppetto.com/forum/viewforum.php?f=6
ruben
Jesleyh wrote:
Really?
I have the feeling that top-class riders with high potential devrlop more than low potential.
But well, If you say so, I'm not really motivated to test it, and Cyanide doesn't always make sense anyway, so it could be true Pfft


They really don't. Besides, if you are really that worried they should not progress anymore, you can always imply your own limit to them.
If they are old riders (+33) they 9/10 times will regress, even with potential 7. If they are relatively young (27/28/29/30), why shouldn't they be able to get much better? I mean look at real life cases like Rodriguez?
You never know. Your problem Jesleyh, is that you want to keep the game too static, so it stays like it is now. But the problem is, real life cycling is dynamic, so should a career be. And yes it will often turn out different than real life. For example in 1 career Mollema could develop even more and turn out a tour winner, in another career he gets lower limits and doesn't really progress. But that's just like cycling in real life.
I'm really strongly against lower potentials for current top riders for this reason mainly. Careers should be dynamic. Not static.
 
Jesleyh
Allright.
But no, I don't want to keep it static. That's why I don't want to set them stat limits. But ideally, I want talents to grow to the level of top-riders at a certain moment. If the top-riders develop, they'll dominate cycling above any talent until their declining age. I saw a 2017 career, and that is what happened. Contador, Froome etc. Where still dominating, and the best 'current talent' got 8th or so.
The best climbers were the best climbers at this moment, maybe with a shuffled sequence. The shuffled sequence part is fine, but the talents should be able to get equal or maybe even outgrown the current riders. I like variation, instead of what you said. And yes, there should be a few oldies developing at age 29-30, but not structural Wink

And that top-riders develop more with potential 1 than 7, just seems very illogical to me, you probably understand that Wink
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Schou91
Hey i cant get past the 29/6 in my game it just crashes anyone got a fix for this i got the downloadet version on the download page and the varients packs
 
Jesleyh
Schou91 wrote:
Hey i cant get past the 29/6 in my game it just crashes anyone got a fix for this i got the downloadet version on the download page and the varients packs

Well, it's the most reported bug of this DB, you should do some forum searching.
You have to edit Dyn_stage first(gene_sz_variant for the stage with the ID 6494) and then Dyn_race(fkID_laststage for the race 494, make it 6494).

A tutorial for more details is provided earlier in the topic Wink
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
ruben
Jesleyh wrote:

And that top-riders develop more with potential 1 than 7, just seems very illogical to me, you probably understand that Wink


Yet, they do. Depending on what stat limits you set in the young carac files. It's more likely a 80CL could reach 83 CL with potential 1, then with potential 7.
Because if youngrider file is set so a potential 7 rider maxes out at 82CL, then 82CL is really the limit he can achieve.

If you give a 80 CL rider potential 1, he's already far past the limit of MO set for a potential 1 rider in youngridercarac. The game can't handle that and there's a big chance it adds 3 stat points to his possible limit.

Thus giving potential 1,2,3,4,5 is a BAD idea for top riders. They should have potentials that are within the limits of the corresponding youngridercarac files.

Still with me?
 
Jesleyh
ruben wrote:
Jesleyh wrote:

And that top-riders develop more with potential 1 than 7, just seems very illogical to me, you probably understand that Wink


Yet, they do. Depending on what stat limits you set in the young carac files. It's more likely a 80CL could reach 83 CL with potential 1, then with potential 7.
Because if youngrider file is set so a potential 7 rider maxes out at 82CL, then 82CL is really the limit he can achieve.

If you give a 80 CL rider potential 1, he's already far past the limit of MO set for a potential 1 rider in youngridercarac. The game can't handle that and there's a big chance it adds 3 stat points to his possible limit.

Thus giving potential 1,2,3,4,5 is a BAD idea for top riders. They should have potentials that are within the limits of the corresponding youngridercarac files.

Still with me?

Yes, got it.
Still, it doesn't make sense, though, but I understand Wink
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
mede33
Version 2.0 of the FCD will be released within 2 hours !
The new PCM France : https://www.legruppetto.com/forum/viewforum.php?f=67
Just have a look, there's shirts and stages for you !
 
http://www.legruppetto.com/forum/viewforum.php?f=6
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