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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2014
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PCM 2014
Miguel98
Scouting needs to be redone.
 
MacC
God, i wish people wouild stop wanting a be-a-pro. That would be a different game, a pretty boring one if you ask me.

10:1 scale is perfecty, it distorts the end of stages but so what?
Edited by MacC on 12-07-2013 11:55
 
alex-sonic
I really like the idea of Kissaha, PCM lacks of randomness like too many sports game! (The worst is FIFA...)
So sometimes riders made blank seasons, why not a drop of stats sometimes? (negative or positive)
For example Cunego won the Giro one year and did nothing after (in GT)
It could works like the form -/+5 in the race: in the stats for a certain time you can have from +/1 to 5

For the changing of scale i'm against it, for flat stages I play the first 60kms (and i'm staying on the *8 button if I don't want my rider in the breakaway) and the last 50kms Wink
 
kissaha
alex-sonic wrote:
I really like the idea of Kissaha, PCM lacks of randomness like too many sports game! (The worst is FIFA...)
So sometimes riders made blank seasons, why not a drop of stats sometimes? (negative or positive)
For example Cunego won the Giro one year and did nothing after (in GT)
It could works like the form -/+5 in the race: in the stats for a certain time you can have from +/1 to 5

For the changing of scale i'm against it, for flat stages I play the first 60kms (and i'm staying on the *8 button if I don't want my rider in the breakaway) and the last 50kms Wink


This is also a very good suggestion. I also think they should do something about how the player views the stats of the riders in other teams. I have seen youngsters who has had a dramatic evolution in stat points (type 82 MO and 20yo), but without any results in races. And suddenly they become favorites in the Tour, just because of their high MO stat. This can be solved by hiding how riders on other teams evolve in their stats. And that the stats you see, is how the riders have performed in races where youre team have participated, or in the biggest races. But that does not mean the stats are 100% accurate, they just reflect how the rider has performes. This would add the element of surprise, wgich the game is currently lacking.
 
alex-sonic
kissaha wrote:
alex-sonic wrote:
I really like the idea of Kissaha, PCM lacks of randomness like too many sports game! (The worst is FIFA...)
So sometimes riders made blank seasons, why not a drop of stats sometimes? (negative or positive)
For example Cunego won the Giro one year and did nothing after (in GT)
It could works like the form -/+5 in the race: in the stats for a certain time you can have from +/1 to 5

For the changing of scale i'm against it, for flat stages I play the first 60kms (and i'm staying on the *8 button if I don't want my rider in the breakaway) and the last 50kms Wink


This is also a very good suggestion. I also think they should do something about how the player views the stats of the riders in other teams. I have seen youngsters who has had a dramatic evolution in stat points (type 82 MO and 20yo), but without any results in races. And suddenly they become favorites in the Tour, just because of their high MO stat. This can be solved by hiding how riders on other teams evolve in their stats. And that the stats you see, is how the riders have performed in races where youre team have participated, or in the biggest races. But that does not mean the stats are 100% accurate, they just reflect how the rider has performes. This would add the element of surprise, wgich the game is currently lacking.


Yeah I totally agree! In nhl one year we had 1 to 5 stars in stats,i'm fed up of seeing stats, I don't know all the riders, I know Contador is a best climber, but I don't know who is XXX so when i escape we could have some big surprises or even in the GC!
Ex: Voeckler was pretty unknown (at least his mountain skills) before he had the yellow jersey in 2011 no one know he could take the jersey as long and if Contadope hasn't attack, maybe he could have win (but that's another part of the story! haha!!)
 
Elch
Basically just three little things that should be easily implemented:

1) When selecting a custom team, a filter showing "riders without contracts" would be nice
2) When selecting the objectives for each rider a filter showing only the races I'll take part in
3) Sponsor budgets calculated including rider AND personal contracts

Those three things are missing for ages... Everthing else would be the icing but without a cake.
 
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sutty68
A much improved in-game editor Wink
 
kqyt
Morale decides how much each rider are willing to do out of each training.
And reports of who is training well and not.
Add a stat of thoughness. Higher stat, easier to get on someones wheel in a mass sprint (Cav and Bouhanni would have high stats)
 
Nicholas
I would suggest a combination of simulation and 3d race. For example in Milan Sanremo, tell your team to protect leader etc in the start of the race, and simulate to 100 kilometres remaining. Then take part in the last part of race without playing the start.

Also riders should have tendencies. Like in NBA where some players attack the basket, some are just waiting to shoot, some play with back to the basket etc. Like in a hilly classic, riders like Valverde, Gerrans and Sagan would not attack early, they would probably wait for the sprint.
 
Maddox
I would like a feature so you can move right and left. Just like now, only F and G can be move left and move right. That way, you avoid to get blocked. Especially, when you are a favourite and your rivals attack, you cant go after them. You are blocked until they have '3'' minutes, and that way you lost the general classification...That's really annoying!
 
rian_10
With 1:1, 1:2 or 1:5 scale, this game would be incredible.

I think that its the best improvement
 
wogsrus
Not sure if its been mentioned but with Sponsor objectives, being able to add and remove certain races into the objectives.
 
sanyag
The most important for me is to change the scale please.
Time accelerator can be: 2x, 4x, 8x, 16x, (32x?) so a stage could not be so long in time, but hills, sprints, mountains (so quite everything) would be more realistic with speed 1x.
That would be a HUGE improvement, a lot of us would like that.
 
pavuk
sanyag wrote:
That would be a HUGE improvement, a lot of us would like that.


not me, as 16x 32x go, I seek problems here to not handling older machines (PC, consoles) to loading proper race and surrounding

1:5 is max to accept for me
Yep, thats me down here...

nd01.jxs.cz/151/565/137fc7a64d_16077989_o2.gif

...The Wall.
 
kubys
I would definitely love improved management. In-game it can stand like it's now (still I can't see big difference). But changing handling with money, signing contracts, sponsors (also minor who doesn't appear in name of team and I don't mention the style like it was PCM10 and before), signing contracts with manufacturer who provide bikes (it can be quite difficult, 'cause as we know in original game ther aren't real bikes, but e.g. I'm managing Apple in my game and have Scott as one sponsors, but I ride De Rosa bikes), working better with satisfaction of riders or their future developement, atc. atc.
Edited by kubys on 16-07-2013 12:41
Die hard fan of Tom Boonen and Quickstep since 2004.
 
thers
- as kassiha Said a new and balanced stat system
- 1:5 with x16
- open beta or demo to attract new players.
- more effort to remain in the front for the peleton. In pcm 13 you sit
In the front from km. 0 without using extra power. If i requried more effort you World have to Think strategic.
- all races available online + variants and custom stages
 
abc68
-Scale 1/4 or 1/5
-Detailed and realistic simulation in 3D
-Realistic stage results
 
jonathangeek
I think Cyanide needs to make a more bug fixed game before moving on..

Be a pro will make the game bugging all the time.
 
ticcque
IMO this game is great with so much potential just lacking some sort of surprise and randomness.I would be happy if they include the consistency stat which effect the rider evolution.Some rider with high consistency will manage to maintain their stat(not much effect) while the others can get high effect(+ve or -ve) maybe like the the daily form but in monthly basis.Eg rider with 80attribute with low consistency in february got -4 effect which make his stat drop to 76, another month he got +2 make it to 78 and so on.Stat effect hit random attribute more likely his stronger attribute..At the end of day we got Andy Scheck 2010 vs today or Wiggin revolution Wink
 
greco
thers wrote:
- as kassiha Said a new and balanced stat system
- 1:5 with x16
- open beta or demo to attract new players.
- more effort to remain in the front for the peleton. In pcm 13 you sit
In the front from km. 0 without using extra power. If i requried more effort you World have to Think strategic
.
- all races available online + variants and custom stages


why?

throughout the years we´ve seen that its perfectly normal for riders to maintain a position at the front - without relaying - and dont waste energy. Look at froome this year, he maintans an advanced postion at all times, without losing energy. The same thing goes fore every tour winner i´ve witnessed since 1991 or 1992 Wink although froome might be a bad example due to his obvious drug use, maintaing an advanced postion is perfectly normal.
 
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