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27-11-2024 22:54
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Cycling Evolution
Addy291
Wait until 200mPfft
YORKSHIRE BORN, YORKSHIRE BRED...
 
Setzel
Boonen with 95 speed and me with let's say Greipel like 85 and he starts at 3 km to sprint and i wait until 200 where do you think i will end up because if you follow him you sprint use energy impossible to pass him .
Edited by Setzel on 10-06-2008 19:26
Eating my daily Breakfast at 9 pm

i56.tinypic.com/2zoxd05.jpg
 
Addy291
Hopefully Boonen won't be in the game because of his cocaine problemPfft

(I really have no idea about any of your questions, so I'm dodging them by saying things that aren't really relevant)
YORKSHIRE BORN, YORKSHIRE BRED...
 
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stuartmcstuart
setzel wrote:
Boonen with 95 speed and me with let's say Greipel like 85 and he starts at 3 km to sprint and i wait until 200 where do you think i will end up because if you follow him you sprint use energy impossible to pass him .


You'll need to wait for the game (or demo) to see how it all works - more like real life due to scaling, but with worse graphics than PCM. I'll be getting both games anyway. Wink
 
CrueTrue
stuartmcstuart wrote:
iWaghlon wrote:
1 second in game equals 1 second in real life. 1 meter in game equals 1 meter in game.


Its going to be quite a rush when you press the x512 button, ain't it? Pfft


In EuroTour, you simply quitted to some sort of pause screen when using the fast forward button. You could then follow the groups on the screen (in text), like when clicking on the space bar in PCM Wink

(I know you were joking, but still)
 
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Setzel
I really have one big Q for the game

The animations.....i say the cities nice i like the profil bar of the race i like it more then PCM the suroundings OK but animation will be crucial for the game and MANAGEMENT !
Eating my daily Breakfast at 9 pm

i56.tinypic.com/2zoxd05.jpg
 
stuartmcstuart
CrueTrue wrote:
stuartmcstuart wrote:
iWaghlon wrote:
1 second in game equals 1 second in real life. 1 meter in game equals 1 meter in game.


Its going to be quite a rush when you press the x512 button, ain't it? Pfft


In EuroTour, you simply quitted to some sort of pause screen when using the fast forward button. You could then follow the groups on the screen (in text), like when clicking on the space bar in PCM Wink

(I know you were joking, but still)


Yeah, I was joking - but thats good to know. I also had Eurotour on my PC but for some reason the game framerate was trudgingly slow whenever I played it, despite the fact I can play the latest games no problem on my PC with graphics settings turned up a little Frown

The worst part was when I tried to skip the game as you described - the game crashed to desktop, everytime :lol:
 
AaB-ern
Nero from revo-world has found some new screenshots at a website, who sells Cycling Evolution. Unfortunately, they aren't very big, but the pictures show parts of the game menus, which is new parts of the game.

Here's an appetizer:
www.revo-world.bplaced.net/revopage/images/photoalbum/album_15/revo08_08.jpg

See the rest here:
https://www.revo-world.bplaced.net/rev...lbum_id=15
Edited by AaB-ern on 10-06-2008 21:20
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Crommy
That's a lot better looking than PCM (the interface, non-racing part) Shock
Edited by Crommy on 10-06-2008 21:31
emoticons4u.com/happy/042.gif
 
Waghlon
I see Omloop Het Vok, P-N, T-A, Criterium International, M-SR and Rund um Köln. Dont tell me they've actually secured licenses for those races.

Other than that, ive seen worse but i still need more pictures to form a complete opinion and such.
THE THOMAS VOECKLER PROPHET OF PCM DAILY


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Crommy
Plus rider names actually look correct Shock
emoticons4u.com/happy/042.gif
 
matt493
I like what I see.
i65.photobucket.com/albums/h201/matthew493/Daniel%20Martin/clickablelink.png
 
Stijn_vranken
i wanna demo!!!!!:lol::lol:
prevent hangovers --> stay drunk
pozzato, basically the most stupid cyclist around

RIP WW. Gone but not forgotten
 
Ashton89
These screens look really good ..
But I can't figure it out .. The riders and teams have the real name but the jerseys aren't .. maybe some of the betatesters has tested the editor ? Grin
Edited by Ashton89 on 10-06-2008 22:50
 
matt493
Ashton89 wrote:
These screens does look really good ..
But I can't figure it out .. The riders and teams have the real name but the jerseys aren't .. maybe some of the betatesters has tested the editor ? Grin


great point. You is probably right.
i65.photobucket.com/albums/h201/matthew493/Daniel%20Martin/clickablelink.png
 
matt493
Ashton89 wrote:
These screens does look really good ..
But I can't figure it out .. The riders and teams have the real name but the jerseys aren't .. maybe some of the betatesters has tested the editor ? Grin


great point. You is probably right.
i65.photobucket.com/albums/h201/matthew493/Daniel%20Martin/clickablelink.png
 
Johan92
I still think the game look cheep, after i saw those new screens the game look even more on a outdated PCM.

But, hey, I will buy it.
www.pcmnorge.no
 
Ashton89
I think i'll buy it .. PCM08 gotta wait until august with that .. Because I get my new computer Grin
But I think it would be wise to wait for a demo and try the game before buying it .. Who knows the interface looks good but the AI could be shit ..
 
Ashton89
Johan92 wrote:
I still think the game look cheep, after i saw those new screens the game look even more on a outdated PCM.

But, hey, I will buy it.


Hehe why are you gonna buy this game if that's you attitude towards it ? Wink
Just curious .. No offence Rolling Eyes Grin
 
Addy291
iWaghlon wrote:
I see Omloop Het Vok, P-N, T-A, Criterium International, M-SR and Rund um Köln. Dont tell me they've actually secured licenses for those races.

Other than that, ive seen worse but i still need more pictures to form a complete opinion and such.


Nero says that he thinks the real-names are just in the beta and they will be removed for the actual game.

However Faxnico on the Crimson Cow forum had a pretty good idea.


Quote:
Originally Posted by BlackHackz View Post
-as far as I understood Georg there won't be any licensed rider oder teams in the DB, but the editor should fix that problem


I would prefer a different approach here, really easy and fast to implement btw.

You place in an external file some boolean keys, one for every game mode:


Code:
MANAGER_NAMES_SHUFFLING 0 or 1
RACE_NAMES_SHUFFLING 0 or 1
TUTORIAL_NAMES_SHUFFLING 0 or 1
EDITOR_NAMES_SHUFFLING 0 or 1


When for example you enter in the manager mode and its names-shuffling key is setted to 1 (true) do something as follow for every string:
if the name lenght is > 0
- if it contains vowels --> pick the first one and change it to the next different vowel in the ascii table
- if it doesn't --> pick the last consonant and change it to the next different one in the ascii table

Result:
Ullrich --> Allrich
Pantani --> Pentani
etc...

Following this way, the user just need to switch the keys values from 1 to 0, at his own risk, and the names will be showed correctly without rebuilding the whole database. It works like a mask because in the meantime the db strings will be saved correctly (Ullrich, Pantani, etc...).

YORKSHIRE BORN, YORKSHIRE BRED...
 
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