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28-11-2024 15:14
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New Cycling Game Project
Faillu
T-Photon wrote:
Sean_S36 wrote:
Sean_S36 Just now
Agree ^ Also a carreer mode with scenarios and challenges ,kind of like a systamatic system to guide you through the game, would make it a lot more user friendly and much less complicated. Even add it as a arcade option , so the hardcore gamers arn't effected.


Actually this suits our current direction quite well. I figured a lot of players would prefer a more simplistic career mode so when the game ships i think the game menu will be something like this:
- Career
- Career Light
- Stage-Race
- Classics
- Tutorials
- Options
- Credits

When regards to the U23 world championship, i definitely look into doing it and having some benefits for the player Smile great idea


What is that exactly? It sounds interesting. Smile
 
admirschleck
I guess it's a simple career, without all of these features like in real life (that are hopefully going to be added). Probably something like PCM Managing part currently...
 
T-Photon
yeah the thought is to have a career option where people can relax and let the game handle a lot of the tough decisions.

sponsors, staff and riders will be more forgiving and the general difficulty is vastly lowered Smile

things like automatic transfers is likely to be included in the career light mode.

Having this mode allows me and my team to increase the difficulty a lot in the serious career mode. We are going to put a lot of pressure on the player to force tough decisions, sponsors will hunt you if you are unable to deliver results regurlaly. In general every win will feel much more satisfying with the increased difficulty.
Edited by T-Photon on 26-01-2014 19:34
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
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Cycleman123
If you get fired what how will you get a new job? Will there be like a list with openings.
i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Road%20to%20Le%20Tour_zpsnovshuyf.png

i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Oricav2_zpsc6257c80.png
 
T-Photon
Cycleman123 wrote:
If you get fired what how will you get a new job? Will there be like a list with openings.


Yeah its never "Game Over", you can loose your sponsor or get fired.
- Getting fired will cost you your team and everything you've build up during multiple seasons. This means you will have to search for a job in the Continental Division which will give you a very small team and force you to work your way back to the top. In this case most players will do one of two things:
1) Give up and start a new career
2) Accept the challenge and spend anything from 3 to 10 seasons climbing back into World Tour with a new team. Personally i would accept my defeat and start over and perhaps reassign som of my old riders while building up everything from scratch Smile

- Loosing your sponsor is good or bad depending on whether you liked the sponsor or not. Some sponsors have high or extreme demands and thus dictates how your team composition is if you want to keep the money rolling. Others are more reasonable and give you a lot of freedom.

Difficult scales with divisions so world tour teams will generally be harder than small teams. Depends a lot on the sponsor deal though Smile
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
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andy4ever
Lots of conversations with riders etc. would be awesome as well. If your captain is forced to work for another rider during a race, you may need to take a talk with him after the race, or something like that Smile
The ability to make sponsorship deals with bike producers etc. would be cool too, so you don't only work on getting a main sponsor. You could always hire someone to do the negotiating for you. That way you could ride with new equipment in between. In some cases a sponsor might follow a rider, like Lance Armstrong, who always rode Trek bikes.
Small details, but they would be cool in the game Smile
 
VoetsT
If this game really would work I would be so happy.
In this thread are a lot of good things/thoughts that would makes this game so much better than PCM.
 
jeffhc
With regards to the scale, being able to run the last 5-10 km or so in 1:1 would be awesome. I think you lose much of the intensity of the finale going 1:10.
 
MrDahl
Hello people Smile

I will be one of the main developers of the game side-by-side with T-Photon and Macromonium.

I would like to express my gratitude to you guys for following and helping with this project, it helps us going!

My role of the project will be to develop/co-develop the visual side of the game i.e. the user interface, 3D-development with more., furthermore the creation of the upcoming webpage! ( You will get some samples/pictures of what we are working on )

Keep posting and keep following!
- Soon there will be results

-MrDahl
Edited by MrDahl on 27-01-2014 17:28
 
jeffhc
I think the whole flat, hills and mountain skill system have always been a bit arbitrary.

If you had an engine where the rider speed at all times were based on a function including wattage, wind, draft, rider weight and terrain gradient I think it would be possible to create some very realistic racing. I'm no programmer but I could imagine that would demand a complete rewrite of the code and is therefore probably not in the scope of this project. But maybe it could provide some inspiration.

The riders could then have a maximum peak wattage and depending on durability etc. be able to sustain a given percentage of that wattage over time.

To further diffentiate between riders you could then have some "specialization badges" of some sort. Like a "Climber" gaining a bonus when gradients are above 12 % or something.
 
Macromonium
Yo yo people!

As mentioned by MrDahl, I'll be joining him and T-Photon in the development of this new game Smile

I'll be working on the back-end and 3D modelling of the game along side T-Photon. And since I'm relatively new to the PCM series I'll be hanging out here from time to time to get some ideas of what you guys want and how we should go about building the game.

I very much look forward to working with you (and them) on this project!

Peace out!
Macromonium
 
T-Photon
As previously stated, Mr.Dahl and Macromonium are my fellow developers on the project Smile they will be present on this site and answer your questions together with me.
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
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Jesleyh
Hi guys Wink

Also, you should all take a Cycling Manager Evolved avatar so we can recognize you Pfft
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Dippofix
While we're at it, i offer to help translating to German if needed. Wink

And i think there are some really nice suggestions here, a U23 worlds would be great, and the option to make a development team for WT Teams is something i'd love to see in the game. Smile
 
Macromonium
Jesleyh wrote:
Hi guys Wink

Also, you should all take a Cycling Manager Evolved avatar so we can recognize you Pfft


Hi back Smile

You know, that's a real good idea right there! We'll get right on that
Edited by Macromonium on 27-01-2014 18:16
 
Wilier
How about adding positive tests and doping allegations to career mode? For example: every season 0-3 random riders test positive on doping (on a random time) and 2-7 random riders are accused of doping at a random time. Riders accused of doping are more likely to test positive.

So there'll be a small possibility that the player has a doping case in his team. The player then can choose to fire a positive or suspected rider. The risk for the player is that some race organisers won't invite you when you have a suspected rider in your team. And there's also a possibility your sponsor will abandon you, and/or that you'll have a hard time finding a sponsor. There should be a difference in sponsors and race organisers: some sponsors or organizers don't care about doping, while others don't want to be associated with doping.

There can be difficult choices when your team captain is accused of doping and you rely on him to reach your season goals. You can rely on suspicious riders to get results, with the risk of positive tests.

I think this could add some more realism to the game.
 
sammyt93
Wilier wrote:
How about adding positive tests and doping allegations to career mode? For example: every season 0-3 random riders test positive on doping (on a random time) and 2-7 random riders are accused of doping at a random time. Riders accused of doping are more likely to test positive.

So there'll be a small possibility that the player has a doping case in his team. The player then can choose to fire a positive or suspected rider. The risk for the player is that some race organisers won't invite you when you have a suspected rider in your team. And there's also a possibility your sponsor will abandon you, and/or that you'll have a hard time finding a sponsor. There should be a difference in sponsors and race organisers: some sponsors or organizers don't care about doping, while others don't want to be associated with doping.

There can be difficult choices when your team captain is accused of doping and you rely on him to reach your season goals. You can rely on suspicious riders to get results, with the risk of positive tests.

I think this could add some more realism to the game.


If it is included then there should be the option of organisers letting you in their race if you don't send the suspicious rider, e.g. you can get an invite to teh Giro if you leave him out, and could still send him to California.
 
Wilier
sammyt93 wrote:
Wilier wrote:
How about adding positive tests and doping allegations to career mode? For example: every season 0-3 random riders test positive on doping (on a random time) and 2-7 random riders are accused of doping at a random time. Riders accused of doping are more likely to test positive.

So there'll be a small possibility that the player has a doping case in his team. The player then can choose to fire a positive or suspected rider. The risk for the player is that some race organisers won't invite you when you have a suspected rider in your team. And there's also a possibility your sponsor will abandon you, and/or that you'll have a hard time finding a sponsor. There should be a difference in sponsors and race organisers: some sponsors or organizers don't care about doping, while others don't want to be associated with doping.

There can be difficult choices when your team captain is accused of doping and you rely on him to reach your season goals. You can rely on suspicious riders to get results, with the risk of positive tests.

I think this could add some more realism to the game.


If it is included then there should be the option of organisers letting you in their race if you don't send the suspicious rider, e.g. you can get an invite to teh Giro if you leave him out, and could still send him to California.


Yes, that could be an option. Though we already know the Giro organisation doesn't care much about doping since they invited YellowFluo. Grin
 
sammyt93
Wilier wrote:
sammyt93 wrote:
Wilier wrote:
How about adding positive tests and doping allegations to career mode? For example: every season 0-3 random riders test positive on doping (on a random time) and 2-7 random riders are accused of doping at a random time. Riders accused of doping are more likely to test positive.

So there'll be a small possibility that the player has a doping case in his team. The player then can choose to fire a positive or suspected rider. The risk for the player is that some race organisers won't invite you when you have a suspected rider in your team. And there's also a possibility your sponsor will abandon you, and/or that you'll have a hard time finding a sponsor. There should be a difference in sponsors and race organisers: some sponsors or organizers don't care about doping, while others don't want to be associated with doping.

There can be difficult choices when your team captain is accused of doping and you rely on him to reach your season goals. You can rely on suspicious riders to get results, with the risk of positive tests.

I think this could add some more realism to the game.


If it is included then there should be the option of organisers letting you in their race if you don't send the suspicious rider, e.g. you can get an invite to teh Giro if you leave him out, and could still send him to California.


Yes, that could be an option. Though we already know the Giro organisation doesn't care much about doping since they invited YellowFluo. Grin


that was the first example of clashing races that came to mind, probably because it's where I'm up to in my career.
 
T-Photon
As requested, new avatars in place Smile you should recognize us better now.
Follow our development team:
https://darkshiftstudios.com/
https://forum.darkshiftstudios.com/
 
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