3DsMax and New Nif Files by Roman Kreuziger
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CrueTrue |
Posted on 05-01-2009 01:13
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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Maybe it'd be an idea to make a pack of all these 'accessories'? They look great. |
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Roman Kreuziger |
Posted on 05-01-2009 14:06
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Free Agent
Posts: 134
Joined: 15-12-2008
PCM$: 200.00
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Yes there will be an package of all these new accessories of mine, though i may need to tune down the expectations a bit of a release soon, because it isn't finished yet as of now.
Hope that's oke. |
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Grillo94 |
Posted on 05-01-2009 14:57
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One thing: trees in pcm aren't nif files |
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Roman Kreuziger |
Posted on 05-01-2009 14:59
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Posts: 134
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No, they can be nif files aswell, if you are making forests, then it's another way. |
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Roman Kreuziger |
Posted on 05-01-2009 15:49
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Wanted to ask what stage creators or other pepole wanted to see get made of new nif files, new houses, roads, bridges, boutiques, or other things? |
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fenian_1234 |
Posted on 05-01-2009 15:54
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Grand Tour Specialist
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Anything non-European would be great for races outside of Europe.
Or How about a city like Doha?
Or more landmarks - like SN's Millenium Eye? |
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Ad Bot |
Posted on 23-11-2024 13:04
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Roman Kreuziger |
Posted on 05-01-2009 15:57
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Free Agent
Posts: 134
Joined: 15-12-2008
PCM$: 200.00
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Yes as a stage creator myself i wish there was more bulidings specially for Asian countries and Australia and so on. |
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doddy13 |
Posted on 05-01-2009 16:12
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Grand Tour Champion
Posts: 7891
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i really like the tree's, keep up the good work.
There's no point slapping a schleck - Sean Kelly on "Who needs a slap"
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wackojackohighcliffe |
Posted on 05-01-2009 19:50
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Grand Tour Champion
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fenian_1234 wrote:
Or How about a city like Doha?
more urban-looking cities would be great
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Roman Kreuziger |
Posted on 07-01-2009 19:31
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Free Agent
Posts: 134
Joined: 15-12-2008
PCM$: 200.00
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After some testing, mostly succesfull, though some not so succesfull,
I think i will release this on 10th or 11th of January.
Though one of my models in the ingame stage editor is under the ground:
and clearly showing it on this screenshot:
Don't know what causes it nor don't i know why it's showing up like that, though there must be 3D pepole here that could help on this one.
Regards,
Krakeli
Edited by Roman Kreuziger on 07-01-2009 19:39
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Halvor |
Posted on 07-01-2009 20:41
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Sprinter
Posts: 1951
Joined: 18-09-2007
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Looks nice in-game, but very rare that it's under the surface.. ? |
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Roman Kreuziger |
Posted on 07-01-2009 20:47
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Free Agent
Posts: 134
Joined: 15-12-2008
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Yes, that's really weird, though it's most likely just a small fault and i'll get it fixed , though i hope someone here did know how to fix this.
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