1. This thread is meant as a showroom. Any request always goes through PM. Requests in this thread will be ignored. This implies I also won't tell you your request is invalid.
2. Only make requests for races if I indicate I am open to requests. This is visible in my signature and the thread title.
3. Always request in the format given below.
4. Always give me some time, and don't annoy me with constant questions. If I don't update, there's a high chance I'm busy doing something else.
5. Give me some creative freedom. Any request will be discussed until mutual agreement. In principle I create the race route, but suggestions are appreciated.
6. Requests in areas that are not .DEM covered won't be accepted (though I will notify you then)
7. Stage races may be accepted until a maximum of 7 race days.
8. One request at the time. This does not apply if A: I decline your request, you may request a new one then; B: One week after I FINISHED your latest request or C: After I finished your request and another project/request afterwards
9. Any request not made in compliance with these rules will be IGNORED
You may ask yourself why I make these rules. It may seem a p in the a for you, but for me it gives a clear overview of what's where, and it saves me a lot of effort.
Request templates
(replace the --- with your desired details, then place it in a 75% table for making the request)
The US race is one of the more prestigious races on the US calendar, and certainly also one of the most interesting ones.
Starting in the Zion National Park, stage 1 should not be the most interesting one. The hills along the route should not bring any troubles for most sprinters, so a mass sprint seems likely.
For stage 2, we can say almost the exact same thing. Another hilly-ish stage, but again the hills should not do too much damage to most sprinters. However, as we saw a few days ago, the peloton might fail here.
Stage 3 is the first of the real GC stages. Mount Nebo is a very tough climb. However, the summit is far out from the finish and the downhill might bring stuff together. Or not, of course.
The organisation sold the start of this stage to IM Flash Technologies, and then proceeded by creating a very uninspiring route, which is slightly lumpy, but never really hilly.
Stage 5 could turn out two ways:
1: Boring stage, where nobody attacks on the Bountiful Bench. Mass sprint or breakaway win
2: Favourites try to surprise each other, resulting in an interesting climb and descent.
Stage 6 is without any doubt the Queen Stage. The Guardsmann Pass reaches almost 3000 meters of altitude, and is followed by the climb to Snowbird, which has been categorized HC for a reason. The GC might be decided here already.
However, don't speak too soon about the race being decided. The short final stage holds the Empire Pass (which, partly is the Guardsmann Pass clumb from the other side), a long downhill, and then a hilly finish up Main Street in Park City. Pay attention in this stage, as you might be surprised.
emre99's stages Thread of the Week : Tour of California 2014 -Official PCM World Cup 2016, 10th best keirin player in the world PCM.daily Awards : 2 Nominee 0 Award
Daily Song Contest WINNER! With Foals - Mountain at my Gates with Greece! 1 like 1 girlfriend ''I call you the stage god. You are the stage god.'' -baseballover312, 15.07.2016
The biggest Canadian stage race on the calendar has lost one of its stages this year, meaning that the winner will be known after 5 stages.
Stage 1 is immediately one of the most interesting ones. Despite being classified as flat the hill in the circuit in and around Lethbridge could provide some difficulty. The last summit is 5km from the finish.
Boring flat stage which, without doubt, should end in a mass sprint. The start takes place in the beautiful Rocky Mountains, but afterwards there's not much more to see.
Another boring flat stage. The many corners in the final circuit in Drayton Valley might be the most dangerous thing in the race.
Possibly the decisive stage in the race. The time trial in Edmonton will definitely provide differences in the GC, despite its short length.
The final stage is the least flat one. A circuit in Edmonton (again) will end this race, with finish at Churchill Square. On the way the riders will have some short hills to conquer in the 11km circuit.
Link includes PCM15 ZCTS. PCM16 ZCTS available on request. It might be necessary to fix the spectators on the road in stage 1 and 4 mainly (in older versions) DOWNLOAD
This stage race, since a few years 2.1, is ridden in the area of Olomouc. There's plenty of hills around there, which is shown in the race as well.
Stage 1 is meant to create the first differences. A relatively short TTT in and around Frydek-Mistek will test the teams' strength.
The best stage for the sprinters that have shown up here. The circuit around Unicov, the finishing town, is pretty much pan-flat and should not provide difficultes.
The queen stage. After a hilly run-in the riders will climb the Ecce Homo around Sternberk, where the finish line is placed. The best climbers should come out on top here.
Stage 4 is not the hardest stage, but it definitely is the least predictable. The hilly circuit around Dolany is not very tough, but separates the stronger from the weaker. Nevertheless, a sprint of a relatively large group does not seem unlikely.
(Please note that the cobbles in stage 3 and 4 have all been set to difficulty 1 and should therefore hardly have an impact on the race).
Link includes PCM15 ZCTS. PCM16 ZCTS available on request.
My first race in a while, I hope to produce more in the near future but I'm not too sure on that yet.
KOGA Slag om Norg
This 1.2 race is possibly one of the most difficult ones on this level, as a large part of this route is over muddy and gravel routes. I've made them cobbles in this stage so that they will have an actual effect. In the future, this race is aiming for a 1.HC status, which, I think, it fully deserves. However, for now it's an ideal race for a CT team with good cobblers, something which the calendar lacked a bit.
As said, the race is very difficult on these unpaved roads, and should be very selective. After a long lap of 110km through the provinces of Drenthe and Groningen, it's time for the local laps, where the real hell is about to unfold. The best riders on the unpaved should go for a win here, at the finish in the small town of Norg.
Start and finish town Norg
In the foreground: Peest (local lap and large lap)
Far right: The last bit of Zeijen (large lap only)
Background: Vries (large lap only)
I hope to produce more in the near future but I'm not too sure on that yet.
Well, it turns out I was right
I.W.T. Jong Maar Moedig
I've decided to stick with hard races of 1.2. This race was already made for some older version but needed a remake, so here we are.
The race is very hard mainly due to the cobbles. In the large lap we find the famous Muur van Geraardsbergen, but also the local lap features two difficult cobbled sections. On top of that, the short hills in this race form another difficulty which may make the final selection.
You should know this one by now
A view on parts of the local lap, in the middle start/finish place Oetingen
It's been a while since I last produced something, but here we are.
GP Jef Scherens
For some reason this 1.1 race had never been created properly, but now that has changed. Unfortunately, the race desginers have not designed the route with PCM in mind. There may be a few things looking weird (such as flying spectators) and I've had to make very minor changes to the route. The route is still very interesting. It's lumpy on the way, but not extremely hard. It could end in a group sprint, a smaller group sprinting for the win, or even an attacker going for the win.
emre99's stages Thread of the Week : Tour of California 2014 -Official PCM World Cup 2016, 10th best keirin player in the world PCM.daily Awards : 2 Nominee 0 Award
Daily Song Contest WINNER! With Foals - Mountain at my Gates with Greece! 1 like 1 girlfriend ''I call you the stage god. You are the stage god.'' -baseballover312, 15.07.2016
The Vuelta a San Juan is not a new race, but with the demise of the Tour de San Luis, it's been promoted to 2.1, and is effectively the replacement of San Luis.
The first flat stage mainly focuses around the areas south of the city of San Juan, but the start and finish of this flat stage are actually in the city.
See stage 1, except south = west
This ITT takes place around the ring roads of San Juan city. It may look a bit weird in-game, but that's what happens when you have this kind of route. Blame the organizers and Cya, not me
This time not a start in San Juan! In the town of San MartÃn, the start and finish of this, once again, flat stage have been placed.
Stage 5 is the decider of the race. The finish is at the Alto Colorado. The climb is not extremely hard though, and the gaps should be minimal, even after this stage.
And back to flat. The road towards the east has been filled with cars (sorry everyone, the SE won't let me remove them. Blame Cyanide).
And we end with another flat stage, this time on the ring roads of San Juan. Expect another sprint. Once again the SE was acting weirdly, so please don't be bothered too much by that.
Should anyone still find any other bugs, feel free to notify me and I'll see what I can do.
The city of San Juan
DOWNLOAD
Includes all stage files, and zcts files of stage 1, 3 and 5 (stage 1,2,4,6,7 all based on the same zcts)
In 2017 the Volta ao Alentejo has had an upgrade to 2.1 from 2.2. However, I still use the 2016 route here because I had no access to the 2017 route at the time I started working on the race. Nevertheless, the outcomes of the stages should be relatively similar, seeing the similarities in the routes. Please note that the cobbles should have an absolutely minimal impact on the gameplay.
Stage 1 is immediately the hardest one. In the easternmost stage, the first 100km are relatively easy, mainly Portuguese flat. However, we then enter the Parque Natural da Serra de Saõ Mamede, which is very hilly. The finish is a short uphill to Castelo de Vide, with plenty of difficult climbs in advance.
Stage 2 is definitely not as hard as stage 1, but don't underestimate it! The first 180 km are again Portuguese flat, but then we find two climbs, one of which leads us to the finish. The climb to the castle of Montemor-o-novo should be the decider this stage.
Stage 3 could very well end in a sprint. The course is once again quite flat, but this time it's all the way to the finish. It's not a pure flat run-in, so a pure sprinter may face some more difficulties here.
The penultimate stage is once again a stage with sprint potential. In the town of Santiago do Cácem we find one KoM, 25km from the finish, with a few lumpy sections closer to the line as well. The finish in Grândola is quite flat, so a mass sprint is likely.
The final stage leads us the capital of the Alentejo, Évora. Some climbs are on the route, but these should pose no problems to sprinters. However, the finish in the world heritage city center of the city is very treacherous. The cobbles should be no problem, but the problem is that the finish runs up quite steeply.
Screens:
The outlook on the starting town of Portalegre and its castle from the Cabeço do Mouro, the only Cat.2 climb of this race (%) (Stage 1)
The town of Santiago do Cácem not only holds the only KoM of stage 4, but also hosts the start of stage 5
An overhead view from Évora. The walls around the old city are still in place, as are parts of the medieval aqueduct. Also note the cobbled finish line. To see what else is there try wikipedia or Google Maps or so
The end of the World Ports Classic did not mean the end of racing around Rotterdam. However, Rotterdam itself decided to not give a permit for a start/finish there, so that has been moved. As you can expect, the race is flat. The hills in the profile are viaducts which should have little impact.
Thanks a lot for the nice words tsmoha, always good to hear such remarks from a legendary stagemaker like you
Would be great if you were to come back to stagemaking some day, but I can imagine it's faint hope. I'm glad that there's at least a decent group of guys still in the stagemaking business.
I for once felt the need to do something else than making a real race, so here you go
Vuelta al Pais Vasco Variant
I've chosen for a somewhat traditional route, with of course lots of hills. The start is in Navarra, finish in Durango, Bizkaia. There are two hill finishes, with a short wall in stage 2 and the traditional Arrate on stage 5. The race ends with a TT. The other three stages are not on a hill finish, but a sprint is far from sure. All in all, the route is probably a bit easier than 2015/16, but harder than 2017. The stages all have a quite high MO ratio, so a good MO stat will be essential to win the race.
Stage 1 starts in the town of Lizarra (Estella) in Navarra. After a short trip in the Pais Vasco autonomous region, Navarra is entered again. After a first passage across the finish in Lekunberri, a local lap with the Puerto de Zuarrarrate is ridden before the finish. The climbs are not the most difficult and a sprint of a relatively big group is not unlikely.
Stage 2 provides us the first uphill finish. The run-in is not spectacular (though the Alto de Aia will hurt some legs), with only the relatively easy Kalbarioa close to the finish. However, the short finish climb will make some differences, as 1km may not be much, but a 10% slope is!
Stage 3 can have multiple scenarios, and is definitely the hardest stage so far. The stage has no less than 6 categorized climbs, and more short climbs are in the route as well. However, the highlight of the stage is the final climb. The Alto de Elosua has not received its 1st category for nothing, and will make differences with a summit at about 15km from the finish in Azpeitia.
Stage 4 is possibly the easiest stage in the race. It's quite long and the finish is quite flat, along with a large part of the final section. However, before that, especially the Puerto de Urkiola and the Alto de Bikotz, both Cat.1 will separate the strong from the weak. If the weak manage to return, a full mass sprint in the regional capital Vitoria-Gásteiz is possible, but this return won't be easy.
Stage 5 is undoubtedly the queen stage. Not only is the Alto de Arrate in the route, the are 6 more categorized climbs on the route. The toughest of those is the Alto de Santa Ageda, but all of this is not much compared to the highlight: the Alto de Arrate. 4km at 10% average is what awaits the riders, and the GC will see some changes.
Stage 6 is the traditional time trial at the end. Around Durango, there are some hilly roads. First a trip to the north is made with the Alto de Goierri. South of Durango, the Alto de Mendiola provides the final steep slopes of this race, before a downhill finish in Durango ends this race at the Santa Ana Plaza. A final change to turn around the GC, and to make up some lost places.
Screens
The Beasain/Ordizia ''agglomeration''
The finish village of Galdano. In the trees, Mutriku can be seen. At the top, the summit of the Kalbarioa.
Durango and the Alto de Goierri in the background
(If you want to see more screens or a specific spot, feel free to ask)
The Triptyque des Monts et Châteaux is a relatively young race in which a good performance can be seen as a good sign as a step towards the pro level. A vast majority of those who made the podium in past editions made it to the pros.
A relatively flat stage which includes some hills. Normally the Croix Jubaru is too far from the finish to cause too much of a fuss for the sprinters.
This is the first stage that should cause serious differences. Once again the climbing itself is not too hard, but the cobbled sections will cause trouble, especially the Château d'Antoing should bring difficulties.
Possibly the deciding stage of the race is the short time trial. No serious difficulties, but still an individual effort that needs to be made.
Stage 4 seems much more interesting in reverse. The first half of this short final stage includes some tough climbs, but the local laps around Chièvres are flat, so a sprint seems likely.