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You're hoping for PCM 12
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Alakagom
Almost one month passed afer most usccesfull PCM came out to date. But by all means it isn't perfect yet. You might think it might be early to open this thread but I think it's the right time to have it early and hope that some Caynide empolyees see it.


www.mitril.pl/forum/images/smiles/icon_arrow.gif Manager Revamp

To date, the game should be called 'Pro Cycling Racing' as that is the appropraiate name. I love races, that's the main part and always will be, but there must be something new in manager part as now it just isn't enough to occupy us for long. I hope as Cyanide focuses yearly on diffrent aspects of the game, that the focus next year will be on Managerial Part.

www.mitril.pl/forum/images/smiles/icon_arrow.gif Recovery

That's the one I forgot and annoys me. This is not about GT's rider recovery but rider's general recovery. I will give you example. Omloop Het Niewusblad is on Saturday and most riders that are riding full gas on Saturday won't show anything in Kuurne Bruxelles Kurne or will just abandon, like Langeveld this year. But after riding Omloop in PCM my riders have full green next day and it's qutie easily possible to do double. Another example is that none of the riders that ride E3 Priis, will not ride Gent Wegevelm few days alter, becuase of recovery problems. Many more examples, like riding small Cobble Races between Paris Roubaix and Ronde, which is unrealsitics

Simply there must be Daily Recovery or something similar included.

www.mitril.pl/forum/images/smiles/icon_arrow.gif Attacks on Mountains

Still personally this part isn't fixed. Mountains stages are more excting to play, but still attacking doesn't do anything and takes hell lot of red. Dot is the way to do, which I think is realistic for some riders ( diesel riders ). Atacking is still not 'profitable' at all, as the pack will catch you quite fast.

I had few more, but have no head for it now.

Minor


www.mitril.pl/forum/images/smiles/icon_arrow.gif Stop Riders riding through fallen riders

Rider not passing each other is a great addition, fixing those too will make it even more realistic,

www.mitril.pl/forum/images/smiles/icon_arrow.gif Stop Team Cars riding through peleton

www.mitril.pl/forum/images/smiles/icon_arrow.gif Improved Faces

Some might like them, I despise them. No disrespect but Cavendish or Evans 'Black' is just... Also maybe some diffrent expressions on rider's faces would be nice. The colour fits some riders, but on some it doesn't. Just add diffrent colours. Pale, Black, Brown etc.


So, what are your hopings for PCM 12 ?
Edited by Alakagom on 10-07-2011 19:23
pcmdaily.com/images/awards/2012/avatar.png


pcmdaily.com/images/awards/2012/admin.png
 
kumazan
Be a pro mode and 1:1 escale woudl be awzome!!!!1

Now, no need for making this pointless requests anymore.

And I agree with you Alakagom, although the attacks thing isn't 'minor' for me.
 
Alakagom
kumazan wrote:
Be a pro mode and 1:1 escale woudl be awzome!!!!1

Now, no need for making this pointless requests anymore.

And I agree with you Alakagom, although the attacks thing isn't 'minor' for me.


Agreed. Actually I was torn wheter to inlcude it in Major or Minor.

I think Pro Mode might be included. Just becasue I see it done like FIFA 11 was done for PC. It was basicly FIFA 10 for XBOX only ported and some small things changed. I see the XBOX game being ported to the PC game.

1:1 scale, that would be hard to implement I guess. Maybe something like on last 5km in every stage return to 1:1 scale ? I have no idea how hard would be that to implement.
pcmdaily.com/images/awards/2012/avatar.png


pcmdaily.com/images/awards/2012/admin.png
 
dakey11
i would like to be able to protect a rider and then protect the first rider who is protecting someone just like in real life like when u have hincapie protecting moro and moro protecting cadel
www.bikeexchange.com.au/dbimages/news/fn_large/233/GreenEdge.png
 
TankNL
Injuries during stage races. I think it was in PCM05? So not just fall and be out of the race or be ok, but also injuries which of course have an influence on the rider ability (like Gesink has in this tour)
 
dakey11
TankNL wrote:
Injuries during stage races. I think it was in PCM05? So not just fall and be out of the race or be ok, but also injuries which of course have an influence on the rider ability (like Gesink has in this tour)


that would be sick
www.bikeexchange.com.au/dbimages/news/fn_large/233/GreenEdge.png
 
johnnyjur
I would like to have some kind of stat for each rider which tells if the rider likes steep mountains like Zoncolan (Purito, Contador), or longer, but not steep mountains like Galibier (Ullrich, Schleck). And something to separate riders who needs a leadout in a sprint (petacchi) or the ones that stick to others wheels (Freire, McEwen), and also tell if the rider prefer sprints in high or low speed.
 
Alakagom
www.mitril.pl/forum/images/smiles/icon_arrow.gif Recovery

That's the one I forgot and annoys me. This is not about GT's rider recovery but rider's general recovery. I will give you example. Omloop Het Niewusblad is on Saturday and most riders that are riding full gas on Saturday won't show anything in Kuurne Bruxelles Kurne or will just abandon, like Langeveld this year. But after riding Omloop in PCM my riders have full green next day and it's qutie easily possible to do double. Another example is that none of the riders that ride E3 Priis, will not ride Gent Wegevelm few days alter, becuase of recovery problems. Many more examples, like riding small Cobble Races between Paris Roubaix and Ronde, which is unrealsitics

Simply there must be Daily Recovery or something similar included.
Edited by Alakagom on 10-07-2011 19:00
pcmdaily.com/images/awards/2012/avatar.png


pcmdaily.com/images/awards/2012/admin.png
 
bombe32
Personality: Guys like Moncoutié, who doesn't want to race in the overall standings, but just win single stages. Could be a rider "speciality" like puncher and sprinter. Then they would just drop out of the peloton when they don't feel like sitting there - could be fun, but also frustrating to have such a rider Smile

Lead-out man should be an assignable role to sprinters (Renshaw+Cav), or perhaps riders who have special "bonds" (or what do you call it?) like the Schleck brothers, Contador and his 3 Spanish friends Navarro, Noval and Hernández - riders that belongs in a group or something.
 
BlairMCFC
Is the word your looking for chemistry?

Newbie Banana
 
kumazan
TankNL wrote:
Injuries during stage races. I think it was in PCM05? So not just fall and be out of the race or be ok, but also injuries which of course have an influence on the rider ability (like Gesink has in this tour)


That still happens, but, for some reason, they got rid of the red cross which used to appear in such circumstances.
 
bombe32
BlairMCFC wrote:
Is the word your looking for chemistry?


It could be, but I feel that chemistry sounds more like how the mood is in the team.

Maybe something like relations, social groups.. or something similar. It would allow riders to build up relationships to each other if they are riding a lot together in the races or if one was assigned a role to the other guy (lead-out man assigned to a sprinter).
 
Stevenag
I would like a much bigger number of stats per rider, to make them much more different from eachother.
There should for example be a much bigger difference between a Contador that attacks in the mountain, and a Nibali or Leipheimer who just keep their tempo. My idea has been to seperate the climbing skill in another way. Instead of MO/HIL it should be one stat for how good they are at handling long uphill portions, one for how good they are at handling steep portions, and one for how they handle changes of pace.
Someone with 85-70-70 would keep up with everyone on the longest mountain, but would suffer when it got up to 10-15%, and would not be able to follow to many attacks (I guess a Wiggins would fit). Someone with 70-85-85 would be great in ardennes, but would suffer in the longer mountains (Gilbert).
If the stats were like this, it would really not be necessary to decide if it was a hill or mountainstage.

Some of the other stats i would like to see is a stat for the really dedicated helpers, who really goes above their ability to help their leaders.
Another is a stat that make some riders less likely to start a crash.

EDIT:
Almost forgot the most important one. Consistency. There is a lot of riders that are great in a few races, but also sometimes fails completly. A guy with 85 consistency would always compete at the same level, (as long as his training was right), but someone with 50 could be a world star one day, but be nowhere near the top the next.
Edited by Stevenag on 10-07-2011 20:19
 
BuzzingFridge
Alakagom wrote:
kumazan wrote:
Be a pro mode and 1:1 escale woudl be awzome!!!!1

Now, no need for making this pointless requests anymore.

And I agree with you Alakagom, although the attacks thing isn't 'minor' for me.


Agreed. Actually I was torn wheter to inlcude it in Major or Minor.

I think Pro Mode might be included. Just becasue I see it done like FIFA 11 was done for PC. It was basicly FIFA 10 for XBOX only ported and some small things changed. I see the XBOX game being ported to the PC game.

1:1 scale, that would be hard to implement I guess. Maybe something like on last 5km in every stage return to 1:1 scale ? I have no idea how hard would be that to implement.


To be fair, I think Cyanide should just focus on getting the management aspect up to scratch before it implements gimmicks like "Be A Pro mode". There is the console version for that. PCM is supposed to be a management game, but it fails considerably in this aspect when you compare it to other long-running management sims like Football Manager. The reason games like FIFA include it, is because they have been fine-tuning the main gameplay for decades and can now afford to add extra components.
 
Kompakt
Stevenag wrote:
I would like a much bigger number of stats per rider, to make them much more different from eachother.
There should for example be a much bigger difference between a Contador that attacks in the mountain, and a Nibali or Leipheimer who just keep their tempo. My idea has been to seperate the climbing skill in another way. Instead of MO/HIL it should be one stat for how good they are at handling long uphill portions, one for how good they are at handling steep portions, and one for how they handle changes of pace.
Someone with 85-70-70 would keep up with everyone on the longest mountain, but would suffer when it got up to 10-15%, and would not be able to follow to many attacks (I guess a Wiggins would fit). Someone with 70-85-85 would be great in ardennes, but would suffer in the longer mountains (Gilbert).
If the stats were like this, it would really not be necessary to decide if it was a hill or mountainstage.


That is actually a good suggestion to distinguish a rider between being an explosive climber or a diesel-cliber. However I thought that the acceleration stat in combination with the mountain/hill stats was a way to reflect it.
 
Kompakt
I really think the managerial part of the game need some serious tweaking. This is a number of suggestions that i think quite easily could be fixed in the game to make it more realistic.

Better interaction with riders. I know it’s unfair to compare PCM with FM, but FM has worked a lot on developing the manager/player relation through interaction/conversation. I remember past PCM that had this feature, where you ask your rider, what kind of programme (racing that is ;-)) he would like to do, that was a cool feature and I don’t get why it disaappeared. The interactions could also feature what riders the team-leader would like you to sign or what kind of helpers he would like you to bring for bigger races like the Tour.

Better media handling, I think the whole PR side of the game should be looked at. It hasn’t been changed at all for the past few years no new question or answers. I mean it shouldn’t be that hard to come up with say 20 new questions and 4-5 different answers to each question. As it is now, it’s just a boring routine, which is just an annoying factor to the game.

Divide the continental teams into two categories pro-continental and continental, so that continental teams can’t ride higher than HC-races, plus make a clause so that riders on continental team are only allowed to sign contracts of one year like in real life, which would make the continental teams more of a feeder team just like in real life.

Training camps. Either make the AI teams do them or drop the feature. I never use them as it feels like cheating when the AI doesn’t do it and therefore I maybe shouldn’t care, but I think if you have a feature that clearly isn’t working, I think it should be dropped.

Same goes for the equipment part. It’s so unrealistic that a professional cycling team has to pay for equipment, when in real life you see equipment companies paying to be bike suppliers for cycling teams. I know PCMDailys DB fix that ”bug”, but is just so wrong that it should be removed from the original game.

I really like the season planner-tool and I don’t get why it isn’t included in the game. That way you could also pre-select the riders for future races and then adjusting it, when you get to the actual day of the race.

There should be some sort of preview before each race, where you should be able to see the complete startlist, which would help you design your tactics beforehand based upon what kind of riders the other teams are bringing. I know you can see it when you enters the race, but in real life that information is available at least around a week before the race.

Number of race days. I really don’t get why there is the limit of only 60 race days before the riders race day form begin to decrease. In real life many riders ride almost 100 race days per season. The limit should be increased to 80 before the race day form begin to decline, which would allow riders to ride up to 100 days and make it possible to do 2 GT’s as well as other races.

I don’t know if it’s a DB-thing or programming thing but i really find it weird how you often see teams sending climbers to cobblestoned classics. This happens very rarely in real life. You also never see a rider with a decent cobblestone-stat go in to breakaway in these type of races, however you often see decent classic-riders or even outsiders take there chance from an early break in real life.
 
Lachi
Kompakt wrote:
Number of race days. I really don’t get why there is the limit of only 60 race days before the riders race day form begin to decrease. In real life many riders ride almost 100 race days per season. The limit should be increased to 80 before the race day form begin to decline, which would allow riders to ride up to 100 days and make it possible to do 2 GT’s as well as other races.
This is because there are much less races in the game compared to real live. But there are big DBs which have more races and it would be good if this value could be set by the DB maker or the game would calculate it based on the races in the DB.
 
ANFreeman
Kompakt wrote:
Better media handling, I think the whole PR side of the game should be looked at. It hasn’t been changed at all for the past few years no new question or answers. I mean it shouldn’t be that hard to come up with say 20 new questions and 4-5 different answers to each question. As it is now, it’s just a boring routine, which is just an annoying factor to the game.


I agree with all the points you raised, Kompakt, but this one is probably the biggest issue with me. The simple "Who do you want to talk to" thing is boring, and repetitive. It would be good if they, as you said, implemented a proper question and answer thing. I'm thinking of the F1 2011 game, when you get an interview after a race. It breaks the monotony, and adds an extra dimension I feel, so it would be lovely to see something implemented into PCM.

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Rasmusen
dakey11 wrote:
i would like to be able to protect a rider and then protect the first rider who is protecting someone just like in real life like when u have hincapie protecting moro and moro protecting cadel


Secret, you can do this already
 
kirosha
Something like "tendencies" will be an excellent addition to the game and adds a uniqueness to each cyclist
 
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