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Stage editor question
Insane
Just a heads up: This might be real noob question.

This is the situation: I created a stage starting "from nothing" in the stage editor. Pretty much managed to to everything and the stage is finished. The only thing is that the error manager keeps bugging me for a starting and finish line. I already added waypoints from start to finish but didn't manage to find out how i can modify road to a start/finish line. Could anyone explain to me how this is done? thanks in advance.
 
roturn
If I understand you right, you created all the roads and put waypoints in every street point.
Then you have to create start and finish lines manually. They are under "route -> sprint"
Then on the right you can add these in 3D Mode.
 
Insane
ok, thanks alot. it's working now Smile
 
Insane
I have one additional question:

The stage is now done and errorless. I have a zcts, cds and a zces file, where i presumably put the cds and zces files in the CM_Stages folder. Problem is, they took out the part where you select a track without it being in a tour/classic, and also the option of creating a custom tour.

So i've tried adding a course through the database editor, but it explicitly asks me for a xml file, while other original courses (such as sansebastian) seem to have no xml file, only a cds and/or zces file. So i was wondering if anyone can explain me how i adjust files/settings so that i can actually play the race Smile
Edited by Insane on 19-06-2010 13:37
 
CrueTrue
https://pcmdaily.com/forum/viewthread....ost_298985
 
http://www.pcmdaily.com
fenian_1234
On a scale of 1 to 10, how 'easy' is it to put a stage together then?
 
Cwembran
I'd say about 6, it takes a while to get the hang of it, especially with gradients and stuff, but now that i know what I have to do its pretty easy! I'd also recommend using coordinates rather than building mountains and stuff from scratch!
 
ChrisFunkyTown
Yeah once you're used to it its kind of straight forward! It doesn't seem to be able to work out water though (sea, rivers or lakes) from the coordinates which is a shame..
 
issoisso
Hopefully it's easy and fast to produce stages Smile

Because this PCM has no variants. No variants......the horror......THE HORROR

*cowers in fear*
The preceding post is ISSO 9001 certified

i.imgur.com/YWVAnoO.jpg

"I love him, I think he's great. He's transformed the sport in so many ways. Every person in cycling has benefitted from Lance Armstrong, perhaps not financially but in some sense" - Bradley Wiggins on Lance Armstrong
 
doddy13
To make stages:
Flat - Simple, really really simple
Mountains - Takes some learning.

Getting into the game - uhhh... I'll get back to you on that.
There's no point slapping a schleck - Sean Kelly on "Who needs a slap"
 
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Johan92
When you've began to learn the editor it's 10. Bit complicated in the beginning. But when you have learned how it works it's very simple. Much much easier than the old one, that could be very difficult.

And yes, just stupid to take away the "Custom Tour"-function.
www.pcmnorge.no
 
kapoetski3
Hey i have a problem with the stage editor,
When i load a gpx file it gives me this error:
Assertion failed!
Program:....
File:e:\cm10\dev\cm\common\cm3d\dev\cm3d\src....\CTDem.cpp
Line: 741

Expression 0

press retry to debug the application - JIT must be enabled

COuld anyone tell me how i can fix this?
Thanks in advance
 
CrueTrue
There's no coordinates for all parts of the world yet. When trying to load a gpx-file from outside the 'coordinates area', you will get an error.
 
http://www.pcmdaily.com
andybandy
I think it's because you are trying to load coordinates for a place that doesn't have dem-files. For the time being you can only make for Central and South Europe + some other places.

Edit: Too late.
Edited by andybandy on 20-06-2010 12:05
 
kapoetski3
ok thanks
 
Andres
issoisso wrote:
Hopefully it's easy and fast to produce stages Smile

Because this PCM has no variants. No variants......the horror......THE HORROR

*cowers in fear*


jajajaja it was because we're only 2 stagemakers doing stages
 
issoisso
Andres wrote:
issoisso wrote:
Hopefully it's easy and fast to produce stages Smile

Because this PCM has no variants. No variants......the horror......THE HORROR

*cowers in fear*


jajajaja it was because we're only 2 stagemakers doing stages


Hi Andrés, haven't seen you in a while. You guys did a great job, it has to be said Smile
The preceding post is ISSO 9001 certified

i.imgur.com/YWVAnoO.jpg

"I love him, I think he's great. He's transformed the sport in so many ways. Every person in cycling has benefitted from Lance Armstrong, perhaps not financially but in some sense" - Bradley Wiggins on Lance Armstrong
 
Johan92
Andres wrote:
issoisso wrote:
Hopefully it's easy and fast to produce stages Smile

Because this PCM has no variants. No variants......the horror......THE HORROR

*cowers in fear*


jajajaja it was because we're only 2 stagemakers doing stages

Pretty weird tough, since there definitely were more people capable to make stages.
www.pcmnorge.no
 
Insane
fenian_1234 wrote:
On a scale of 1 to 10, how 'easy' is it to put a stage together then?


I'd say about a 7, maybe a 6ish or 5ish for someone who's not experienced with computers. Making a stage is quite easy, it's just that there's nothing in the manual and searching for accurate guides on forums/sites is sometimes hard. Therefor some things such as departs/finishes are hard to find for a starter (apparently they were under route>sprint).

Also it takes a minute or 5 to get used to the Advanced Editor, but i work quite often with databases and sql servers so i didn't take too long for me personally Pfft All in all it took me about 20-30 minutes per stage in my first day and i was able to create some nice stages already Grin Just need to work on the scenery a bit..


Click here to see some images of stages i created on my first day
Spoiler

Stage 1:
img.photobucket.com/albums/v607/Tele/stage1.jpg
Time Trial version of stage 1:
img.photobucket.com/albums/v607/Tele/stage1_tt.jpg

Stage 2 Lake:
img.photobucket.com/albums/v607/Tele/stage2.jpg

Stage 3 Large City:
img.photobucket.com/albums/v607/Tele/stage3.jpg
Stage 3 Village & Fields:
img.photobucket.com/albums/v607/Tele/stage3_2.jpg
Stage 3 Mountain_Climb:
img.photobucket.com/albums/v607/Tele/stage3_3.jpg
Stage 3 Mountain_Descent:
img.photobucket.com/albums/v607/Tele/stage3_4.jpg
Stage 3 Topview:
img.photobucket.com/albums/v607/Tele/stage3_5.jpg
Stage 3 Profile:
img.photobucket.com/albums/v607/Tele/stage3_6.jpg

Edited by Insane on 21-06-2010 00:44
 
Andres
One recomendation Insane.
Try to make the map more big, because if you make a map like your photos, is easy to see the end of the world, and it in the game look so ugly.
Using Ctrl+F you can enable the FOG, and see how far the distance is long
 
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