Stat increases work the same way as they have done in the past. There are 5 levels of riders: Level 1, Level 2, Level 3, Level 4 and Maxed (Lvl 4 and 100 XP). Each time a rider gets to 100 xp they gain a level, and receive a stats increase of the manager's choice.
This choice comes from one of 12 categories. This file details the exact amount of gain that will be received, depending on Category, Level and Potential. https://pcmdaily....tgains.xls
The XP for these increases is gained by racing. Each race day earns a particular amount of XP, depending on the category of race and level of the rider. If a riders fails to finish a race, they still receive the xp for the full race. It might look a bit more complicated this year as due to the calendar reduction the xp system is not within full or half points but it`s still easy to calculate by using excel obviously.
XP
Level 1
Level 2
Level 3
Level 4
GT
0,0
0,0
1,1
2,1
M
0,0
0,0
1,1
2,1
PT (PTHC fpr PCT)
0,0
1,1
2,1
1,1
HC (PTHC fpr PT)
1,1
2,7
1,6
0,5
C1
2,1
2,1
1,1
0,5
C2
3,2
1,9
1,1
0,0
fix 20xp for CT teams
Additionally, the Tour de l'Avenir offers 20 xp to all riders who take part. Eligible riders this year are born in 2000 or later. This 20 xp is the first XP to be added to a rider during the XP calculation process. XP gained from normal races is then applied to a rider in an optimum fashion.
Riders may only gain 1 level per season, with the exception of Level 1 riders who are able to reach level 3. Though for riders born in 2002 onwards a development from level 1 to level 3 is not possible! Same counts for loaned out level 1 riders that did not include the 1->3 development clause/fee.
Any stat increases gained during the 2023 season will be applied after the season ends, ready for the 2024 DB.
The other form of stat increases is training. Prices might stay like last season but will be further explained later. Most rules from 2015 are still up to date with some small exceptions explaining later, e.g. additional trainings from the usual 5 per season depending on some limitations then, which are explained later on.
Eligibility for Training:
- Only riders born in 1993 or later are able to be trained
- Only riders who are 'maxed out' - i.e. their xp is 4.100 - are able to be trained
- If a rider only maxed out during the 2022 season, then he is not eligible to be trained - as his stats have already improved inbetween the 2022 and 2023 seasons. Similarly, newly added riders to the DB, or riders whose stats have been improved, cannot be trained. There is a coloumn in the transfers DB showing who is and who isn`t eligible. If this coloumn proves to have a mistake, this will be adjusted as the rules above are easy to check.
Stat Decreases
Also in the statgains file are the decreases that older riders will receive at the end of the season. Riders born in 1991 will receive their first decrease this time around.
Team Sizes
PT and PCT teams have a minimum team size of 20 riders and a maximum size of 30 riders.
CT teams have a minimum team size of 15 rider and a maximum size of 20 riders.
These counts include Loaned in riders, but do not include Loaned out riders. Stagiares count as half a rider in PCT/CT but do no longer count for the minimum for PT teams. You can have a maximum of 4 stagiares.
The team size for all teams in all races is 8 riders. There is a minimum of 6 riders for each race. If you cannot field at least 6 riders, you will not be allowed to take part in the race.
The only exceptions are the pure time trial events, which have a rider limit of 3 riders per team.
Salary Caps
PT: 3,500,000
PCT: 2,500,000
CT: 1,200,000
Each team has a loan cap of 200,000. The loan cap will be explained within the Transfer rules.
Wildcards (PCT>PT)
There will be 2 wildcard slots for PCT teams in all PT races - not just Grand Tours and Monuments. There is a package cost for applying to a particular race category - you can apply to as many races as you like within a category, once you have bought the package. (Although there is an overall limit of races to apply for)
Prices are the same as last year:
Classics
€30,000
Monuments
€50,000
Classics and Monuments
€70,000
Stage Races
€70,000
Grand Tours
€100,000
Grand Tours and Stage Races
€150,000
All PT Races
€200,000
Points scored by PCT teams in PT races does not count towards the PCT standings, and the races do not cost any race days. Race clash rules do apply though.
Priority for Grand Tour wildcards goes to teams who have not previously ridden a GT.
CT Teams in HC Races
If a CT team decides to ask for a HC race, this can be done in the C1C2 Race Selection file depending on open spots and priority lists as will be explained in the Race Selection Thread later.
Points scored will count towards the CT standings, race days are needed for team and riders though, just as with any other C1, C2 events.
There are some races though, that are mainly sprinter focussed, hence getting a bit of a different system to reward consistent sprinters inside the top10 but without top results.
2022 Races to see what kind of races had been there previously:
Ronde van Nederland
Tour Down Under
Tour of Qatar
Circulo de Juarez
Baltic Chain Tour
Tour of Guadeloupe
Ras Tailteann
USA Pro Cycling Challenge
Grand Tours Points Competition
In the past couple years GC riders dominated the point classification. Therefore parts of the RL TdF points are rewarded in the finish of specific stages.
This goes for all 3 GTs in the PT division as also for the Tour of America.
The definition of the stage is not necessarily the symbol. For mountains this usually is, for stages that end slightly uphill, it either can be the flat or hilly rating depending on the way towards the finish.
We will going to check to see if this is really as you would expect it to be.
PCT in C2 Races
PCT teams will be required to sign up to at least 6 C2 race days. The restrictions on riders they can enter into C2 races will be adjusted. It will now be a maximum OVL of 74.49, with stat restrictions on Cobbles and TT/PRL having a max of 76 in any of those categories in races that feature this terrain.
Stat Gains
At the end of the 2023 season the newly gained xp will once again lead to stat increases of talents. You can find the full list of stat gain trainings in the file below:
Every stage, every GC, every jersey will deliver some points to the team/rider depending on position and race category. The exact point scale can be found here:
you can apply to as many races as you like within a category, once you have bought the package. (Although there is an overall limit of races to apply for)
What is that limit actually? I couldn't find it for last year... It's obviously limited by the number of applying teams overall, but I didn't see a maximum number for applications.
Also, a bit sad to see that the suggestion for lvl 4 riders gaining XP in C1/C2 races wasn't considered this year (although not really directly concerned this year).
Also, a bit sad to see that the suggestion for lvl 4 riders gaining XP in C1/C2 races wasn't considered this year (although not really directly concerned this year).
Me too, same for the elimination of the 10 stat rule in low value training. I think both received support from multiple people and no opposition. But recognize making changes like this adds time. Happy to help analyze those during the season for next year especially since there is a good chance I will be back in CT to take advantage.
I'll be happy to help aswell getting it formed so it isn't too easily exploitable aswell. I think I have some questionable qualities in that department
roturn wrote: PCT in C2 Races
PCT teams will be required to sign up to 10 C2 race days. The restrictions on riders they can enter into C2 races will be adjusted. It will now be a maximum OVL of 74.49, with stat restrictions on Cobbles and TT/PRL having a max of 76 in any of those categories in races that feature this terrain.
Just wondering whether 10 might be too much, given last year's calendar reduction AND this year's really full CT... In theory, it might not even work out (90 guaranteed free RDs vs. 240 needed RDs for PCT teams) - in practice it surely will, but we might just end up with some random races given the big amount of oversubscriptions there are likely to be.
Could we reduce it back to 6, like in the "earlier days"? Iirc, the idea of mandatory C2 races was to not have half-empty races, but with C2HC gone and 23 CT teams present this danger shouldn't be too big anyway.
roturn wrote: PCT in C2 Races
PCT teams will be required to sign up to 10 C2 race days. The restrictions on riders they can enter into C2 races will be adjusted. It will now be a maximum OVL of 74.49, with stat restrictions on Cobbles and TT/PRL having a max of 76 in any of those categories in races that feature this terrain.
Just wondering whether 10 might be too much, given last year's calendar reduction AND this year's really full CT... In theory, it might not even work out (90 guaranteed free RDs vs. 240 needed RDs for PCT teams) - in practice it surely will, but we might just end up with some random races given the big amount of oversubscriptions there are likely to be.
Could we reduce it back to 6, like in the "earlier days"? Iirc, the idea of mandatory C2 races was to not have half-empty races, but with C2HC gone and 23 CT teams present this danger shouldn't be too big anyway.
This is something I was considering as well previously.
It`s a fact that CT teams must join a specific amount of C1/HC as they can`t ride C2 only, it depends on them how many race days are left for PCT teams and indeed, it`s more difficult or random to hit the 10rd for PCT, even though it should still be possible.
The reason for me not changing it was as there came no decision before renewals and some PCT managers might have renewed some of theirs due to the chance of C2 points.
Obviously the chance is still there even when there is a lower limit as it doesn`t say, maximum.
How about a choice of 6 to 12 racedays? It gives the possiblilty to score points in C2 races, but also lowers the minimum for those not interested at all. The choice also makes it easier to target for example a 7 day stage race without the need to find a 3 day stage race you have no interest in.
roturn wrote: PCT in C2 Races
PCT teams will be required to sign up to 10 C2 race days. The restrictions on riders they can enter into C2 races will be adjusted. It will now be a maximum OVL of 74.49, with stat restrictions on Cobbles and TT/PRL having a max of 76 in any of those categories in races that feature this terrain.
Same rule I already quoted earlier, but this time a question about stat restrictions: Does this mean that both TT and PRL must be at most 76, or could I send e.g. Chavanne (82 PRL) to a race that only has a long TT? Or is he ruled out from C2 races that feature a prologue, long TT or TTT altogether?
If a difference is made between prologues and TTs - where's the limit between the two? 5km? 10km?
And I guess the TT stat restriction also applies to races that only feature a TTT (and no ITT), right?
TT stat its limited to all races that include a TT/TTT.
PRL stat is limited to all races that include a max 10-15?km TT and probably good to include TTT as well.
I agree it was a bit vague in past as it only was said, in their terrains. But might be good to have it defined closer.
Same for any cobblers, who could in theory race non cobbled races when only meeting the OVL limit.
The current wording was introduced in 2021, when the amount was changed from 6 to 10. Before, the C2 requirement was in the C1/C2 race selection thread, and was stated like this:
roturn wrote:
PCT teams will be required to sign up to at least 6 C2 race days.
I suppose that it's still "at least", but I agree that it could be understood as "exactly 10". However, last year there were cases where teams didn't have "exactly 10", and apparently it wasn't an issue.
roturn wrote:
So might consider this after some more maths.
Any news on the number of C2 RDs?
I actually mistakenly thought that there were 23 teams in CT (probably missing Strava) - in fact, there are 24, which means there might even be C2 races without a single free spot... Although they won't do it, they could theoretically even fill all the C2 races now
I hate the XP changes. Not in favour of one division or I guess two, CT and PCT in this instance getting preferential treatment. If you want easier development make it easier across all levels and divisions.
Might as well get rid of the loan system while we're at it.
redordead wrote:
I hate the XP changes. Not in favour of one division or I guess two, CT and PCT in this instance getting preferential treatment. If you want easier development make it easier across all levels and divisions.
Might as well get rid of the loan system while we're at it.
For PT though it`s already very easy to do.
PCT is having it almost the same, might become a bit easier for some riders, but not being advanced too much as PTHC and wildcards is always the much better option.
CT is having a bit of an advantage, improving role-play stuff, but still would be faster if using the regular loan system from before.
redordead wrote:
I hate the XP changes. Not in favour of one division or I guess two, CT and PCT in this instance getting preferential treatment. If you want easier development make it easier across all levels and divisions.
Might as well get rid of the loan system while we're at it.
I'm sorry, but I don't quite get your point here. PCT has always (at least since I joined) been the only division where you can bring a rider from lvl1 to max in 3 years without any loans - and you mostly even have to spend some money for PT wildcards to do this. This doesn't change with the modifications.
PT teams can still do the full development path with one additional year (as lvl1->3 isn't possible).
The only new thing now would be that CT teams can basically do the same as PT teams - but with lvl4->max taking 2 years instead of lvl1->3.
The fastest path for CT and PT teams still includes a loan, so I don't understand why we should get rid of the system.
The one point where PT teams are in disadvantage compared with CT/PCT teams is that they need to pay for that lvl1->3 clause. If this is an issue, it should be discussed separately (it actually was, but wasn't considered for this year).
I can agree that publishing those modifications the day before transfers is a bit late and would ideally have been done pre-renewals, but imho it doesn't change things *that* much.
ivaneurope wrote:
Well, shoot - guess my plans in C2 will have to change
Not necessarily. In the C1/C2 race selection thread, it's now stated that you have to sign up to at least C2 RDs, but you can still do 10 if you planned for that. Maybe this clarification could be added above as well.
redordead wrote:
I hate the XP changes. Not in favour of one division or I guess two, CT and PCT in this instance getting preferential treatment. If you want easier development make it easier across all levels and divisions.
Might as well get rid of the loan system while we're at it.
I'm sorry, but I don't quite get your point here. PCT has always (at least since I joined) been the only division where you can bring a rider from lvl1 to max in 3 years without any loans - and you mostly even have to spend some money for PT wildcards to do this. This doesn't change with the modifications.
PT teams can still do the full development path with one additional year (as lvl1->3 isn't possible).
The only new thing now would be that CT teams can basically do the same as PT teams - but with lvl4->max taking 2 years instead of lvl1->3.
The fastest path for CT and PT teams still includes a loan, so I don't understand why we should get rid of the system.
The one point where PT teams are in disadvantage compared with CT/PCT teams is that they need to pay for that lvl1->3 clause. If this is an issue, it should be discussed separately (it actually was, but wasn't considered for this year).
I can agree that publishing those modifications the day before transfers is a bit late and would ideally have been done pre-renewals, but imho it doesn't change things *that* much.
You can't do lvl1 -> lvl2 in PT.
My point is if you're going to make 4 -> 4.100 which is hardest for CT easier, then you should also make 1 -> 2 easier for PT, but then everyone is developing everything by themselves, so not much need for loans.
Why minimize one of the game's aspects that actually requires managers to talk to each other?