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24-11-2024 15:15
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2006
How do you rate PCM 2006 AI in races?
10 10 15%[3 Votes]
9 9 20%[4 Votes]
8 8 5%[1 Vote]
7 7 10%[2 Votes]
6 6 0%[0 Votes]
5 5 5%[1 Vote]
4 4 0%[0 Votes]
3 3 0%[0 Votes]
2 2 0%[0 Votes]
1 1 0%[0 Votes]
Want to see the results (never played it) Want to see the results (never played it) 45%[9 Votes]
Total Votes : 20
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PCM 2006 AI in races
tomcat9
Let's try to evaluate each release of PCM objectively beginning from PCM 2006. Please rate PCM 2006 AI in races.
Let's save the history of PCM together!

Just write me a PM if you have something for old PCM Editions (from 2005 to 2014) - databases, stages, shirts etc. and we'll share it.
 
sylvao
One of the best AI for sure. Just I found that some races (loop track) may often end up with a breakaway win.
 
MacC
It's probably nostalgia as my first game but I remember this game as almost perfect
 
tomcat9
MacC,
My first was PCM 2005 but there's no PCM 2005 section on our forumSmile

sylvao,
Yes, I noticed the same in some stages of stage races but I can see nothing critical because in the vast majority of cases there're only small gaps between breakaway and peloton, so it's balanced pretty nice. Here is what we can call 'more agressive & adventurous AI', I guess Smile
Let's save the history of PCM together!

Just write me a PM if you have something for old PCM Editions (from 2005 to 2014) - databases, stages, shirts etc. and we'll share it.
 
valverde321
These topics made me revisit this game in particular. I am very bad at it, compared to the past, I cant even win on Easy anymore. Pfft

What are the tricks to doing well? I think it seems the blue bar doesn't regenerate from eating unless your heart rate is below a certain threshold, and the red begins to fill up around 170 Heart rate. I managed to get a Top 5 with Hushovd in KBK, but Het Volk was a disaster, he was sitting in the 2nd group, and dropped out of the top 10 despite a 3 min gap to the next group.
 
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tomcat9
valverde321 wrote:
These topics made me revisit this game in particular. I am very bad at it, compared to the past, I cant even win on Easy anymore. Pfft

he-he-heGrin

valverde321 wrote:What are the tricks to doing well? I think it seems the blue bar doesn't regenerate from eating unless your heart rate is below a certain threshold, and the red begins to fill up around 170 Heart rate.

I noticed the closer to the end of a race, the faster the red bar filling up. So even with 167 heart rate (when the heart comes yellow) you'll filling up the red bar faster (it seems to happen with about 75 on dot).

I also detected (and Sylvao confirmed) that the game encourages player for more often breakaways. This works for me because I like to play for weak teams (Bretagne Jean Floc'h, Maia Milaneza etc.) Therefore, in most races there's only one chance for me to win - yeah, these are breakaways Smile

In mountain & hilly stages I often use dot when guys ahead starting to accelerate: this helps to save energy significantly without filling up the red bar qiuckly and at the same time you are able to maintain position close enough in the peloton. But of course dot won't help with very strong riders ahead, otherwise you can fight successfully.

Another trick: I never simulate TT - it's easy enough to find a good effort (or combination) for each race. This works fine for hilly & mountain TT & also TTT!
Edited by tomcat9 on 20-05-2021 23:58
Let's save the history of PCM together!

Just write me a PM if you have something for old PCM Editions (from 2005 to 2014) - databases, stages, shirts etc. and we'll share it.
 
valverde321
tomcat9 wrote:
valverde321 wrote:
These topics made me revisit this game in particular. I am very bad at it, compared to the past, I cant even win on Easy anymore. Pfft

he-he-heGrin

valverde321 wrote:What are the tricks to doing well? I think it seems the blue bar doesn't regenerate from eating unless your heart rate is below a certain threshold, and the red begins to fill up around 170 Heart rate.

I noticed the closer to the end of a race, the faster the red bar filling up. So even with 167 heart rate (when the heart comes yellow) you'll filling up the red bar faster (it seems to happen with about 75 on dot).

I also detected (and Sylvao confirmed) that the game encourages player for more often breakaways. This works for me because I like to play for weak teams (Bretagne Jean Floc'h, Maia Milaneza etc.) Therefore, in most races there's only one chance for me to win - yeah, these are breakaways Smile

In mountain & hilly stages I often use dot when guys ahead starting to accelerate: this helps to save energy significantly without filling up the red bar qiuckly and at the same time you are able to maintain position close enough in the peloton. But of course dot won't help with very strong riders ahead, otherwise you can fight successfully.

Another trick: I never simulate TT - it's easy enough to find a good effort (or combination) for each race. This works fine for hilly & mountain TT & also TTT!


Ah thanks, so the red bar is probably affected by Stamina then, if it is easier to fill up later in a stage.

I notice sometimes my riders blow up even going 65 on relay, but maybe this has to do with poor fitness early in the season. It seems like having a weaker team really makes things more difficult in this version, as Discovery, Rabobank, Quickstep etc. are all the ones dominating and Hushovd is always isolated and is usually the first of the favourites to fall off.
 
tomcat9
valverde321 wrote:
Ah thanks, so the red bar is probably affected by Stamina then, if it is easier to fill up later in a stage.

I just remembered another trick: the red bar filling up much more slowly when you attack with flashing green bar. But if you attack close to the end of the stage you need to stop attacking as soon as the green bar stops flashing, otherwise you'll filling up all red bars immediately.

valverde321 wrote:I notice sometimes my riders blow up even going 65 on relay, but maybe this has to do with poor fitness early in the season.

Yeah, it can be hard to maintain position with weak riders with low fitness.

By the way, I admire Cyanide's work at PCM 2006: they closed all exploits of PCM 2005 on mountain & cobble stages. In cobble races you could ride ahead in the beginning of a cobble section and dozens of riders fell on the ground behind and that was the collapse for all their hopes, because you just launched long relays with your teammates to the victory for your leaders! That's not working in PCM 2006 Smile

On mountain stage you just lined up the train and made a gap due to 2 significant AI errors:
1) almost all AI team leaders was in the tail of the peloton and they could not to react promptly at breaks;
2) when you've made a gap AI teams used riders with weak MO stats for pursuit: so you gained huge gaps with your teammates with good MO stats. That was all the same: you've launched long relays and victory was yours! In Giro 2005 I made gaps for 8-10 min. on Stelvio stage in this way with Rujano and ParraSmile In PCM 2006 Cyanide also solved these two issues.
Edited by tomcat9 on 21-05-2021 15:39
Let's save the history of PCM together!

Just write me a PM if you have something for old PCM Editions (from 2005 to 2014) - databases, stages, shirts etc. and we'll share it.
 
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