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25-11-2024 00:01
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2015
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Community Giro d'Italia 2016 - DOWNLOAD NOW
Joanito85
Thanks all for this very big project.
Wonderful !!
I will use it in my story, if it's ok for you Wink
 
nobeer
Thanks guys!!

Will the Giro 2016 in my ongoing career savegame be this one or do I have to start a new career?
 
Selwink
If your career is in 2016, it'll probably take until 2018 to appear. If you start a new career in 2016 it'll definitely appear though. In case you want it run in your ongoing career in 2016, it's possible to edit gene_sz_currentvariant in STA_Race (to 2016) and gene_sz_variant in STA_Stage (to top_giro_01_2016 etc.)

@Joanito85

I can't think of any reason why it wouldn't be ok Pfft
pcmdaily.com/images/mg/micro/npn.png[PCT] Novatek-Panarmenian.net
[ICL] Sugoi-Xanterra & Canada Dry Dev Team
Stages (Requests closed)

i.imgur.com/vR8EVAA.png

'But why were [...] they helped to get to space? To find answers, we must look at predictions not of science, but of science-fiction.'
Ancient Aliens
 
sutty68
Have to say that some of these stages are just awesome, BIG shout out to all involved Grin
 
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flonio
Selwink wrote:
If your career is in 2016, it'll probably take until 2018 to appear. If you start a new career in 2016 it'll definitely appear though. In case you want it run in your ongoing career in 2016, it's possible to edit gene_sz_currentvariant in STA_Race (to 2016) and gene_sz_variant in STA_Stage (to top_giro_01_2016 etc.)


You can explain step by step, please? I don´t know where it´s the STA_Race.
 
togo95
flonio wrote:
You can explain step by step, please? I don´t know where it´s the STA_Race.


0. Make a copy of your saved game, in case something goes wrong.

1. Open your saved game with a PCM Fast editor.

2. On the left panel, chose STA_race.

3. Find Giro d'Italia (IDrace = 135) in the table and change the penultimate entry in its row (should be a column called gene_sz_currentvariant) to 2016.

4. On the left panel, chose STA_stage.

5. Find rows with IDstage equal to *135, where * stands for 1, 2, 3, ..., up to 21 (labels each stage). You can do this for example by filtering the rows with fkIDrace = 135. Change the last entry in each of these 21 rows (a column called gene_sz_variant) to top_giro_*_2016, where * is as before. However, for * (the stage number) between 1 and 9, you have to enter top_giro_0*_2016.
For example, change the gene_sz_variant of stage with IDstage=1135 to top_giro_01_2016 and of stage with IDstage=14135 to top_giro_14_2016.

6. Save the database and overwrite the old file (make sure you have done step 0.).
 
coolrex
These days i wonder what stage 2 and 3 could've been if i made them Sad,
I have lived there already for more then 10 years (Arnhem, Oosterbeek, Doesburg)
 
flonio
togo95 wrote:
flonio wrote:
You can explain step by step, please? I don´t know where it´s the STA_Race.


0. Make a copy of your saved game, in case something goes wrong.

1. Open your saved game with a PCM Fast editor.

2. On the left panel, chose STA_race.

3. Find Giro d'Italia (IDrace = 135) in the table and change the penultimate entry in its row (should be a column called gene_sz_currentvariant) to 2016.

4. On the left panel, chose STA_stage.

5. Find rows with IDstage equal to *135, where * stands for 1, 2, 3, ..., up to 21 (labels each stage). You can do this for example by filtering the rows with fkIDrace = 135. Change the last entry in each of these 21 rows (a column called gene_sz_variant) to top_giro_*_2016, where * is as before. However, for * (the stage number) between 1 and 9, you have to enter top_giro_0*_2016.
For example, change the gene_sz_variant of stage with IDstage=1135 to top_giro_01_2016 and of stage with IDstage=14135 to top_giro_14_2016.

6. Save the database and overwrite the old file (make sure you have done step 0.).


Thanks, works.
 
ThrustDani929
In the first stage i have more lag.
 
togo95
ThrustDani929 wrote:
In the first stage i have more lag.


What do you mean? Did you try to lower your graphical options?
 
ThrustDani929
togo95 wrote:
ThrustDani929 wrote:
In the first stage i have more lag.


What do you mean? Did you try to lower your graphical options?


No, I play max of details, because in other stage i don't have problem.
 
Selwink
Also occurs to me. It's probably related to the fact that togo used the zcts of stage 2 and 3 for stage 1 as well. Since this file is extremely heavy for a short TT it might explain the lag. Lowering graphics should fix it.
pcmdaily.com/images/mg/micro/npn.png[PCT] Novatek-Panarmenian.net
[ICL] Sugoi-Xanterra & Canada Dry Dev Team
Stages (Requests closed)

i.imgur.com/vR8EVAA.png

'But why were [...] they helped to get to space? To find answers, we must look at predictions not of science, but of science-fiction.'
Ancient Aliens
 
ThrustDani929
Selwink wrote:
Also occurs to me. It's probably related to the fact that togo used the zcts of stage 2 and 3 for stage 1 as well. Since this file is extremely heavy for a short TT it might explain the lag. Lowering graphics should fix it.

Ok, thank you.
 
Miki4514
I can't play...every stage crashes
 
togo95
Miki4514 wrote:
I can't play...every stage crashes


Which stages do you mean by every stage?
 
Miki4514
I tried stage 1,2,3,4...every time crashes after "spline isolateds geometries"
 
Miki4514
I noticed that I can play stage 1 perfectly, but I've problem with others
 
togo95
If that's the case, you need to download these files and copy the folder called 3D into your PCM 2015 folder in Program Files. That should solve it.
 
Miki4514
togo95 wrote:
If that's the case, you need to download these files and copy the folder called 3D into your PCM 2015 folder in Program Files. That should solve it.

Thanks...I tried but nothing changed
 
Selwink
Have you tried playing the stages with your graphics lowered?
pcmdaily.com/images/mg/micro/npn.png[PCT] Novatek-Panarmenian.net
[ICL] Sugoi-Xanterra & Canada Dry Dev Team
Stages (Requests closed)

i.imgur.com/vR8EVAA.png

'But why were [...] they helped to get to space? To find answers, we must look at predictions not of science, but of science-fiction.'
Ancient Aliens
 
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