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26-12-2024 02:08
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2007
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nifskope
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Posted on 26-12-2024 02:08
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Macquet
Could someone write a guide for using nifskope to view jerseys and other graphical stuff.

Forgive me it one already exists and point me in the right direction, but I have searched the forums and have only found 3-4 references and they don't answer my questions.

thanks
 
CrueTrue
From the readme:

[ Nifskope viewer - PCM 2006 - DvT ]

------------------------------------------------------------------------- Introduction -------

NifSkope is a utillitie for viewing .nif files. So Pro Cycling files too.

------------------------------------------------------------------------- How to use - Shirt, bidon etc. -------

- Open the base file 'cycliste_ref.tga' in Photoshop
- Copy your shirt/accesoire in Photoshop to the base file and put it at the correct place
- Save the file as 'cycliste_ref.tga' (32-bits) and replace the old file
- Double click on 'Cyclist.nif', or 'Cyclist_tt.nif' for a time trial outfit

------------------------------------------------------------------------- How to use - Wheels -------

- Copy your wheel from the Pro Cycling Manager directory (normal C:\Program Files\Cyanide\Pro Cycling Manager - Saison 2006\CM_Textures\roues) to the NIFSkope viewer folder
- Rename your wheel to 'wheel_ambrosio_diapason'
- Double click on 'Wheel.nif'

Note
- The file wheel_ambrosio_diapason is in DDS format!

------------------------------------------------------------------------- Notes -------

- First you have to install Nifskope 0.8.1 (included) before you start viewing!!
- Photoshop 7.0 or higher required + DDS plug-in (included)

------------------------------------------------------------------------- DvT N.S. viewer © - NIF Skope © -------



If you still can't make it work, just write here again.
 
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roadie
You need photoshop first and foremost. Edit the cycliste_ref.tga file. Change the jersey gloves, bike etc etc and then save it in photoshop as 32 bit inside the NifScope Viewer folder. Then open NetImmerse/Gamebro files of either Cycliste, Cycliste_tt etc to see the graphics you've changed. Its as simple as that. If you dont have photoshop then it wont work........
 
Macquet
thanks guys I'll give it a shot
 
Macquet
ok I've been trying to use this for a bit and still can't get it to work....

It took me a while to get back to trying to make jerseys....

I have like 5 cycliste_ref.tga files in both CM_Texture and CM_meshes folders:

1. Which file do I need??
2. Can I delete the others??
3. I click on the nifskope file and my guys is all white with no graphic changes at all, no face, glasses, jersey etc.

Any help again would be great
 
Brucht
Macquet wrote:
ok I've been trying to use this for a bit and still can't get it to work....

It took me a while to get back to trying to make jerseys....

I have like 5 cycliste_ref.tga files in both CM_Texture and CM_meshes folders:

1. Which file do I need??
2. Can I delete the others??
3. I click on the nifskope file and my guys is all white with no graphic changes at all, no face, glasses, jersey etc.

Any help again would be great

you need to edit the cycliste_ref file in the nifscope folder...
and then you need to open the cycliste.nif file in the same folderWink
 
Halvor
Why can't I use Paint.net to do this work?
 
Halvor
YEAH! I FOUND OUT HOW I CAN DO IT IN PAINT.NET Grin
 
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