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log begins - Tue Jul 24 11:11:47 2012
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\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0669):  *****************************************************************************
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0670):  GAME VERSION   = 1.2.0.0
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0671):  PRODUCT NAME   = Pro Cycling Manager 2012
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0672):  BUILD DATE     = Jul  9 2012
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0673):  COMMAND LINE   = 
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0674):  *****************************************************************************
\CYANIDE\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0676):  Low fragmentation heap enable
                                         ..\VirtualMachine\VM_CMemory.cpp(0147):  VM is compiled without debugger
                                         ..\VirtualMachine\VM_CMemory.cpp(0409):  Code Size = 3645256
                                                           .\GFWindow.cpp(1257):   - System specs - 
                                                           .\GFWindow.cpp(1267):   - System memory : 4075 MB
                                                           .\GFWindow.cpp(1311):   - System frequency : 3293 Mhz
                                                           .\GFWindow.cpp(1251):  Hyper-Threading Technology Processors are not detected.

                                                           .\GFWindow.cpp(1349):   - End system specs - 
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(1182):  No mod specified, using Official settings
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0062):  Gamma = 1.000000
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0062):  Gamma = 1.000000
                                                 .\Sound_FMod_CDevice.cpp(0131):  
                                                 .\Sound_FMod_CDevice.cpp(0131):   +- Begin block: Init FMOD sound device
                                                 .\Sound_FMod_CDevice.cpp(0131):   |
                                                 .\Sound_FMod_CDevice.cpp(0177):   |  FMOD selected mixer  : All platforms - Autodetect the fastest quality mixer based on your cpu.
                                                 .\Sound_FMod_CDevice.cpp(0178):   |  FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
                                                 .\Sound_FMod_CDevice.cpp(0187):   |  FMOD selected driver : Primary Sound Driver
                                                 .\Sound_FMod_CDevice.cpp(0196):   |  FMOD initialization...
                                                 .\Sound_FMod_CDevice.cpp(0205):   |  FMOD initialization... OK
                                                 .\Sound_FMod_CDevice.cpp(0211):   |  
                                                 .\Sound_FMod_CDevice.cpp(0211):   |
                                                 .\Sound_FMod_CDevice.cpp(0211):   +- End block: Init FMOD sound device
                                                 .\Sound_FMod_CDevice.cpp(0211):  
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0062):  Gamma = 1.000000
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0399):  Check DX version
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0404):  Check DX version asked
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0412):  Check DX version OK, renderer creation
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0416):  Renderer created
                                                                         (0000):  Create system
                                                                         (0000):  Begin page creation
                                                                         (0000):  Console Init
                                                                         (0000):  Manager component
                                                                         (0000):  Create system
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2185):  [game] switching from state 10 to state 13 with action 1

                                                                         (0000):  DisplayPage(13) : Page_Intro
                                                                         (0000):  CloseAllDialog
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2549):  [game] state transition ok

                                                                         (0000):  GameManager_FireDoAction:1  State:13
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2185):  [game] switching from state 13 to state 15 with action 12

                                                                         (0000):  DisplayPage(0) : Page_Accueil
                                                                         (0000):  CloseAllDialog
                                                                         (0000):  DisplayDialBox(59) : Dialbox_ProfileSelection    pdtData.iOpenedDialboxIndex = -1
                                                                         (0000):  DisplayDialBox : Done;    pdtData.iOpenedDialboxIndex = 0
E\cym12buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2549):  [game] state transition ok

                                                                         (0000):  GameManager_FireDoAction:12  State:15